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Is ADR1FT Coming to Project Morpheus?

VRFocus-Last month indie developer Three One Zero reintroduced its virtual reality (VR) compatible first-person videogame, ADR1FT. A short presentation at The Game Awards in Las Vegas, Nevada revealed that the title was still coming to PC with support for the Oculus Rift head-mounted display (HMD) and would also arrive on both Xbox One and PlayStation 4. All that said, support for the Project Morpheus HMD on PlayStation 4 hasn’t been confirmed, although a recent discussion between two members of Sony Computer Entertainment (SCE) does suggest it could be happening.

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amiga-man1383d ago

I have always said there will be a cross over of titles from the Oculus, it makes sense to all parties to help build awareness of VR to the general public, be that oculus, Morpheus or any other device VR will live or die on it acceptance by the public, the more people trying VR the more chance it has of taking off.

As for the article I would be more surprised if this didn't make it's way to Morpheus, it just makes sense.

troylazlow1383d ago

There would have to be, the production of first wave VR games will cost an arm and a leg to develop. Providing the creation of a port doesn't spiral them further into debt I'm sure we will see much of this.

medman1383d ago (Edited 1383d ago )

Everybody keeps mentioning Morpheus except Sony. I find that odd. Sony has been pretty quiet about it, even stating as recently as two months ago they weren't sure if they were going to produce the thing for retail, and they didn't even have final product specifications nailed down yet. These devs must know something more definitive, I hope, because I certainly want it to become reality. Maybe Sony is intentionally keeping mum to spring a big surprise at some trade show in 2015, but the longer we go without hearing news, the more I think Morpheus won't see retail in 2015, if at all. And that would really suck.

WeAreLegion1383d ago

I would love to see as many games as possible releasing on both devices. VR needs to launch with a massive library.

amiga-man1383d ago

Although I agreed with you Legion, I think quality is more important than quantity, people need to be wowed by what VR can do, if it can do that it will have them wanting more.

WeAreLegion1383d ago

I agree. We need big games that have been built from the ground up for VR to showcase the technology. I just want to make sure it's a large library full of quality games. :)

ScorpiusX1383d ago (Edited 1383d ago )

The VR concept dead to me before it even arrived, key reason it's taking to long to get market.
Like any consumer i don't have time to wait around, beside as long that this concept has been around it should have been in people's hands already. Maybe when it's cheap or about to crash, I will give it a shot.

@amiga-man this is not VR first rodeo, its older than Lucky and his attempts at it . I have lost any hope of a capable item ever making it to retail.

amiga-man1383d ago (Edited 1383d ago )

castillo you make no sense, it's only competition is with itself as a device it will offer something unique if it takes another ten years it wouldn't matter, maybe to you maybe to me but then there would be a whole new generation of people ready to try it.

Time is not the enemy the quality of the experience it offers will be, without solid hardware and a healthy supply of software VR will not find the widespread acceptance it needs.

nitrogav1382d ago

Has anyone tried Google Cardboard yet ? . I have and can say it`s totally amazing . If thats just a taster until hopefully Morpheus releases you can count me in .