190°

NVIDIA Reveals Tegra X1 Mobile Superchip: "Erasing the Lines Between Mobile and Desktop Devices"

At its pres conference at CES 2015 in Vegas Nvidia introduced the new Tegra X1 “Mobile Superchip” destined to succeed the cirrent K1, and providing twice as much performance, and providing great features and power for games.

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dualshockers.com
pgerv123822d ago

Yes, but will I need to carry a backpack to power this thing for a few hours?

Abriael3822d ago

remember not to cross the beams.

ABizzel13822d ago

Oh NVIDIA you and your overhype and unrealistic consumer expectations.

What clocks did you have this chip running at so you could achieve that 1 TFLOP of performance, because whatever it was it's not going to make it into any consumer products at those speeds.

Coming back to the real world the device is 50% - 100% more powerful than Tegra K1 and more efficient so it's around 300 - 400 GFLOPS in real world devices at clocks around 600 MHz. Now for a mobile chip that's completely B@D@$$, and puts this chip above PS360 and on par with Wii U and above it depending on the CPU and RAM attached to it (8-core mobile CPU + 3GB RAM, and you have a Wii U smashed into a tablet).

I don't understand why NVIDIA does these insane levels of hype, instead of real world showings (you see they haven't pulled this with GPUs in a while), because at the end of the day the tech is still above anything out there for these kind of chips, so they don't have to do all this false advertising. The only way this chip is reaching 1 TFLOP is with something large enough to have a cooling fan / supple over it, and something that can give it a constant power supply (something the size of a small computer case and larger).

On a side note, it just goes to show just how underpowered the Wii U was for this generation. Q3 / Q4 2015 Tablets are going to outperform it in raw hardware, that's ridiculous, and that's exactly why they should have went with the 6670. The good news is that the Nintendo 4DS-Fusion is going to be around the power of the PS360Wii U, so it should be a mighty little handheld.

3822d ago
chaldo3822d ago

If you watched the live stream, it's actually mostly aimed for automobiles and mobile phones. I don't see any OEM using the X1 lol, same as the K1. I think the K1 was only used for the nexus 9 tablet, correct me if I am wrong.

ABizzel13822d ago (Edited 3822d ago )

@LogicalReason

In max conditions K1 out powers Wii U, in consumer products (tablets / cellphones) the Wii U was still a bit ahead, and there are areas where the PS360 were still ahead of the K1.

Based on this informations the X1 has pretty much ended that, in raw GFLOPS it should be between 300 - 400 GFLOPS for mobile devices, and in some cases manufacturers might push clocks to the mobile limit and hit the 500 GFLOPS range. Now until we have the full details these are apple to oranges comparisons, but scaling from the K1 it all points to eh X1 being the better chip now doing nearly everything the Wii U does at a fraction of the TDP.

ABizzel13822d ago

@chaldo

I didn't see the live stream, but I read the post about them wanting to use them in cars, and everyday appliances / and in the world to make living better.

As for the K1, it was used in several devices. NVIDIA Shield, Xiaomi MiPad, Nexus 9, and several Chromebooks, and soon to be in a new Android gaming console by Snail Games called "Obox" (I swear I'm not joking) and an android phone made by the same company which looks like a PS Vita with 4 shoulder buttons (it's a Chinese company....hence the rip off, but if it works it works).

Now considering the X1 is more power friendly I expect it to be in a lot more things than the K1.

chaldo3821d ago

@ABizzel1

Dude, I am so hoping more phone OEM's would use this chip lol. I am sick of hearing "qualcomm" every time. Nvidia makes some badass chips. OEM's just need to use them, but you know, it's all about the costs etc..

livininsin3821d ago

@abizzel1
1GHz * 2 FP 16 * 2 FMA * 256 = 1 TFLOPs. When you layer in 64 more cuda cores, double the texture units, and four times the ROPs, a boost in clock from 950 to 1000mhz, and a maxwell based architecture using DDR4 based memory that's what you get and benchmarks are showing roughly double the performance of the A8X at 60% of the power consumption. 1TFLOP is nipping on the tails of 'next gen' consoles!

ABizzel13821d ago

@livininsin

And the problem is most mobile devices have their GPU cores only running at 500 MHz, because it leeches battery life. Having the most demanding part of a mobile device constantly running at those clocks cuts your battery life down to a fourth, and that's before attempting to play any games. And when you do play games prepare to play them with oven-mitts to prevent 1st and 2nd degree burning.

That's once again why I said this chip is not getting max potential unless it's in something large enough to house appropriate cooling, and provide a constant power source to keep it running at those clocks. A mobile device can't do that, even a laptop would be a bit problematic producing an uncomfortable amount of heat on your lap.

Thanks for posting all the other specs, because I didn't get to see it.

So it's 256 Cuda Cores, 4 CU's, 16 ROPs, 16 TMUs, 1 TFLOP (at 1.0 GHz) or 400 - 500 GFLOPS (at consumer 500 MHz).

Like I said this is a beastly little chip, but my entire comment was regarding it's role in mobile devices, and as a consumer product (1 GHz is not a consumer speed), which is the same stunt NVIDIA pulled with the Tegra K1 (using a 950MHz / 1GHz clock to show max performance, knowing that they would only be using half that speed in actual devices).

Do you know the GPixels and GTexels.

Neo_Zeed3821d ago

Because they need insane levels of hype for this to thrive because there are no good real world showcases for this chip yet. I'm sure they have some tech demos but I don't see any mobile software on the horizon that will take full advantage of such a chip.

livininsin3821d ago

@abizzel1
Fair enough on the tdp being limited to only 5 watts for mobile devices.

+ Show (6) more repliesLast reply 3821d ago
AndrewLB3822d ago

It's almost as powerful as an Xbone and uses as much power as Apple's A8x chip.

http://tctechcrunch2011.fil...

It runs so cool the only heatsink required is a simple heat spreader like is found on most tablet chips.

ABizzel1- Considering it's benchmarking at roughly 2x the performance of the Tegra K1, yea... it's doing 1.0 tflop.

ABizzel13821d ago

That's peak performance via lab test, not in a retail mobile product, which is the same things they did with the Tegra K1. A 1GHz clock for max potential performance, then clocks were knocked down to 500 MHz for battery life in mobile devices.

edqe3822d ago (Edited 3822d ago )

http://www.hardwarezone.com...

I hope we will see some gaming devices using this new chip. It is amazing how fast things progress.

Noctis3822d ago

Yes but will they actually come out with worthwhile products?

KTF263822d ago (Edited 3822d ago )

I watched the live stream
nvidia CEO said it clearly
this is not for mobile phones
the keynote was about integrating this chip with automobiles
there wasn't anything about mobile phones or tablets

Edit:
also,
He said it's more power efficient
but he mentioned it consume about 10 watt
that's too much for a smartphones and tablets

power efficiency does NOT mean lower power consuming
it means better use of power
How much you can get from each watt consumed

DragoonsScaleLegends3822d ago

I don't care how powerful a tablet, phone, or pc is. I will still buy the platforms with the best classics and game series. The best thing about my awesome PC is PS2, Wii, and GCN emulation. A powerful phone and tablet does not fix the issues of touch controls or tiny screens.

traumadisaster3821d ago

I have found some slow paced strategy and turn based games recently that work better. Kotor, civilization, etc. So in a pinch better than nothing.

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70°

NVIDIA Smooth Motion: Up to 70% More FPS Using Driver Level Frame Gen on RTX 50 GPUs

NVIDIA’s RTX 50 “Blackwell” architecture has been a bit of a bore for us gamers. Apart from Multi Frame Generation, which has limited use-case scenarios, there isn’t much to be excited about. It is achieved using GPU-side Flip Metering. The optical field data is generated using AI models in the Tensor cores.

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pcoptimizedsettings.com
60°

PNY NVIDIA GeForce RTX 5060 Ti GPU Review

Between the price, performance and power draw, with the GeForce RTX 5060 Ti, NVIDIA nailed the mainstream formula.

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cgmagonline.com
66d ago
230°

Nintendo Switch 2 Leveled Up With NVIDIA AI-Powered DLSS and 4K Gaming

Nvidia writes:

The Nintendo Switch 2 takes performance to the next level, powered by a custom NVIDIA processor featuring an NVIDIA GPU with dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements.

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blogs.nvidia.com
ZycoFox80d ago

The raytracing probably doesn't even equal a low end PC GPU, even if it did it would probably be mostly useless. They'll probably force it in some game now that will run like shit maybe 30fps at best, just because "it can do it"

B5R79d ago

Raytracing is so unnecessary for a handheld. I just hope you can turn it off.

Vits79d ago

A lot of gamers don’t realize that ray tracing isn’t really about making games look better. It’s mainly there to make development easier and cheaper, since it lets devs skip a bunch of old-school tricks to fake reflections and lighting. The visual upgrade is just a nice bonus, but that’s not the main reason the tech exists.

So you can be 100% sure that developers will try to implement it every chance they get.

RaidenBlack79d ago (Edited 79d ago )

Agree with Vits .... but also to add, if devs and designers just implement RT to a game world then it won't always work as expected. RT is not just reflections but also lighting and illumination as well. For example, If you just create a room with minimal windows, then it will look dark af, if RTGI is enabled. Devs and designers needs to sort out the game world design accordingly as well.
DF's Metro Exodus RT upgrade is an amazing reference video to go through, if anybody's interested.

darthv7279d ago

So is HDR... but they have it anyway.

thesoftware73079d ago

Some PS5 and SX games run at 30fps with RT...just like those systems, if you don't like it, turn it off.

I only say this to say, you make it seem like a problem exclusive to the Switch 2.

Neonridr79d ago (Edited 79d ago )

sour grapes much?

"It probably doesn't do it well because it's Nintendo and they suck". That's how your comment reads. Why don't you just wait and see before making these ridiculous statements?

Goodguy0180d ago

Please. I'd like to play my switch games on my 4k tv without it looking all doodoo.

PRIMORDUS80d ago

Nvidia could have said this months ago and cut the bullshit. Anyway the rumors were true.

Profchaos79d ago

Would have been nice but NDA likely prevented them from saying anything

PRIMORDUS79d ago

TBH I don't think Nvidia would have cared if they broke the NDA. A little fine they pay, and they go back to their AI shit. They don't even care about GPU's anymore. I myself would like them to leave the PC and console market.

Tacoboto79d ago

This story was written half a decade ago when the world knew Nvidia would provide the chip for Switch 2 and DLSS was taking off.

Profchaos79d ago

Yeah but similar thing happened a long time ago when 3dfx announced they were working with Sega when they took the company public Sega pulled out of the contract for the Dreamcast GPU.

In response Sega terminated the contract and went to a ultimately weaker chipset.

So there's a precedent but that Nintendo would have much Of an option its AMD, NVIDIA or Intel

Profchaos79d ago

I'm not expecting of anything from ray tracing but dlss will be the thing that sees the unit get some impossible ports.

andy8579d ago

Correct. All I'm seeing online is it'll never run FF7 Rebirth. If it can run cyberpunk it'll run it. The DLSS will help. Obviously only 30 fps but a lot don't care

Profchaos79d ago (Edited 79d ago )

Exactly right when I buy a game on switch I know what I'm getting into I'm buying a game for its portability and I'm willing to sacrifice fidelity and performance to play on a train or comfortably from a hotel room when I travel for work.

79d ago Replies(1)
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