290°

The 6 Most Important Timed Exclusives of 2015

Richard Bailey Jr. of The Koalition writes:
When Sony and Microsoft released their latest home consoles at the tail end of 2013, both companies seemed poised and ready to compete with one another for the attention and money of every consumer and gaming enthusiast on the planet. While both sides focused a great deal of their efforts on the development of first-party exclusives, the quick approach of picking up third party timed exclusives served as another way to lure fans in and stifle the competition.

Now that we are in the mist of what is expected to be a phenomenal year of game releases, it’s important to point out that some of these timed exclusives will carry more significance than others. To illustrate this point further, I decided to put together a list on 6 of the most important timed exclusives of 2015.

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Romudeth3437d ago

Man I almost forgot about The Witness. The biggest game on here is definitely No Man's Sky. Everyone is going to be talking about that when it's released.

Abash3437d ago

I wouldn't be surprised if Sony buys Hello Games this year to take ownership of the No Man's Sky ip

rbailey3437d ago

That would be a very interesting move for them to make at this stage of the game. They have definitely shown nothing but support for the title and I look forward to seeing how this relationship develops over time.

bleedsoe9mm3437d ago (Edited 3437d ago )

if it becomes a bidding war for hello games and the no man's sky IP sony doesn't stand a chance , but this is extremely unlikely .

@Abash difference was ms wasn't in the bidding , according to report ms was interest in securing no man's sky as exclusive as well as sony . if it becomes about bottom line money sony can't hang with ms simple as that .

Abash3437d ago

@rbailey

They bought Media Molecule right after they released LittleBigPlanet and they bought Sucker Punch right after inFamous 2's launch.

Sony tends to buy a studio after they launch a game, so if No Man's Sky does big things for the PS4, they are likely to acquire them

SaveFerris3437d ago

I wonder if Sony has already tried to buy the IP?
Sean Murray and Hello Games will probably remain independent imo, but stranger things have happened. If handled properly, they could turn out to be as successful as Naughty Dog.

DougLord3437d ago (Edited 3437d ago )

Yes Sony please buy No Man's Sky for some ridiculous price. I'm sure it will turn out as good as your purchase of Little Big Plant. LBP3 sold 500,000 copies. Sony bought the Studio after LBP1 sold 5 million copies. NMS might sell 500,000 copies if they price it like 10 man indie game should be priced. $5.99.

People act as if TR is coming to PS4 in 2015. Xmas 2016 if at all, and it simply won't sell on PS4 as the game will be more then a year old.

CloudRap3437d ago

They probably wont release it for XB1 out of gratitude for Sony but, this game will for sure come out on PC, it would be a shame if it didnt.

DigitalRaptor3437d ago (Edited 3437d ago )

Doug… get some serious help.

LittleBigPlanet 3 has sold 500,000 units in half the time (Read: quicker) that Forza Horizon 2 and Sunset Overdrive have sold roughly the same amount. You do yourself no favours.

And your Tomb Raider comment bleeds insecurity. Have fun waiting for games this year. PS4 gamers don't need to listen to your insecure/delusional tripe.

medman3437d ago (Edited 3437d ago )

@Abash
I think it's doubtful as Hello games values their independence, but I could definitely see this game coming to ps4 and pc only, with it being a Sony console exclusive. That is fully within the realm of possibility. Sony has the same type of relationship with devs like Quantic Dream, who while independent, choose to only release games for Sony platforms. Sony has a history of treating the indies well, and they appreciate in in ways like you see with Hello Games going console first for ps4.

@WiiUMasterRace below....
You can't compare No Man's Sky, as a new Ip, to a long established franchise like Tomb Raider. It's apples and oranges. Much like there was comparatively very little uproar over Titanfall being console exclusive to Microsoft platforms because it was a new Ip. People may be disappointed not to be able to play a Titanfall or a No Man's Sky on their system of choice, but there will be no "freaking out", as you say because they are new Ip. Tomb Raider and Street Fighter are a completely different story, as they have a history of releasing on as many platforms as possible. And I would also say this...I believe No Man's Sky has game of the year potential if it executes what it promises to deliver. I cannot say the same for Tomb Raider, which is unbelievably being developed for the 360 also. That probably isn't going to do it any favors when the inevitable comparisons to Uncharted begin.

beakeroo13437d ago (Edited 3437d ago )

@Douglord

LBP PSP 2.48m
LBP 2 3.25m
LBP Karting 0.75m
LBP Vita 0.98m

You seem to have forgotten roughly 7.5m other sales ;)

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3437d ago Replies(2)
rbailey3437d ago

No Man's Sky is definitely the most important game on this list as far as indies go. The mainstream title that will also be important is Rise of the Tomb Raider because of all the controversy the game has received since it was announced.

Venomousfatman3437d ago

The same thing going on with Rise of the Tomb Raider is similar to that of Street Fighter V. Both share similar qualities in the type of stir up they had with their announced exclusivity.

Relientk773437d ago

Hellblade, The Witness, Rise of the Tomb Raider, and No Man's Sky

some good looking games on this list

BallsEye3436d ago

Rise of the Tomb Raider was never confirmed as timed exclusive. I guess this "journalist" got some insiders!

ziggurcat3436d ago

what rock were you hiding under when they've stated on more than one occasion that the TR deal with MS "has a duration"?

that means timed. it can't mean anything else.

"Is there a time limit on the exclusivity period?

'Yes, the deal has a duration. I didn't buy it. I don't own the franchise.'"

that's from Phil Spencer himself.

http://www.eurogamer.net/ar...

DigitalRaptor3436d ago

Jesus…. look at this Xbox fanboy damage controlling something because it's for Xbox, and not PlayStation.

You guys are so behind whilst thinking you're always right, it's laughable. Check out Ziggurcat's post to see why you're 100% wrong.

bleedsoe9mm3437d ago

some very cool exclusives on both platforms on that list

HisRoyalFlyness3437d ago

Timed exclusives need to stop, they do nothing but fan the console flame wars.
How does a game coming out on system before another really benefit us, the gamers?

SaveFerris3437d ago

Sometimes it isn't possible for a developer to release on multiple platforms at the same time due to lack of resources.

BC_Master_Haze3437d ago

It doesn't benefit us, only individual "factions". If the game turns out bad then the ones who get it later use that negativity to throw gas on the flame that is the console wars. If it's buggy, then only the initial buyers suffer and those who receive the game later get a more polished final product. If the game is good then fans of the series are forced to watch YouTube videos if it doesn't arrive on the system of their choice, while getting the fact that they don't get to play one of their favourite franchises new game thrown in their face constantly.

This vicious game of rock paper scissors needs to stop :/

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80°

No Man's Sky Adrift Expedition Trailer

Introducing..No Man's Sky: Adrift.A lot has changed in the years since No Man’s Sky released.

210°

No Man's Sky Is Easily One Of Gaming's Greatest Comeback Stories

Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.

darksky25d ago

HG could have stopped after making 3-4 updates and the debt would have been paid to those why are crying about paying full price. However, they have continously provided free updates for the last 6-7 years. No other developer in hostory has ever done this and probably never will.
There are many AAA games that disappointed but the devs normally move on or close the studio rather than fix the game.

-Foxtrot26d ago

I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.

Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.

With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.

I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.

If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.

Sonic188126d ago (Edited 26d ago )

I feel the same way about Cyberpunk 2077. I'm glad you mentioned that. I'm not a fan of comeback stories as well. But No man sky developer was a small indie team compared to CDPR. It's worse when it's coming from a AAA developer

Nacho_Z26d ago

"Any bad game can have a comeback story if it's supported enough after launch"

You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal.

The reason NMS and HG are held in such high esteem and calling them liars is a weak stance is the amount of work they've put into it, for free. They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted.

-Foxtrot26d ago (Edited 26d ago )

They are liars though...

We are not revising history here, I'm sorry but we're not

They built this game up for years and they launched it knowing full well it wasn't up to scratch to what they originally showed off or hyped it up to be.

"They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted"

And like I said above most of that comes from the fact that if they had just moved on straight away nobody would have supported their next game. They've washed most of that sour taste away after supporting No Mans Sky so now they are doing a new game which more people feel like they can support and get excited for.

Anyway how can you say "You make it sound so simple and easy. It's not" and then make the point that "Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone"

This means that if a small team like this can turn a game around then big AAA games like Suicide Squad, Redfall, Anthem and the like should have been able to do it no problem, oh but that's right they didn't want to put the time or effort into it. They can do it but some people just decide not to.

Blad3runner0025d ago (Edited 25d ago )

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

People paid for the game at launch and got lied to. Now the game is what it SHOULD have been from the start (what people paid for) and we should be happy they aren't charging EXTRA? Its free because people ALREADY paid for the game at launch.

People PAID for what the game is in its current state (what it should have been at launch), not what it was when it released. Charging people AGAIN would result in even more backlash.

anast25d ago

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

They already charged for the full price game. All of that work is owed because it was already paid for.

JackBNimble25d ago

Fox ... sure HG made a huge mistake, but they have also done more then any development team that I have seen to fix the problem and go way beyond in supporting the game. And every update has been free, so I don't really get why you are holding on to this grudge.

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milohighclub25d ago (Edited 25d ago )

Whatever happened at launch is in the past. By your logic they could have supported it for a year got it to the project they promised then stopped but they didn't. They're still supporting it to this they, they've released more content post than pretty much any game I can think off. More than most MMOs. They didn't have to go this far but they have and don't have any plans of stopping. All for free too.
Yeah they had a shit launch and they've apologised, learned and more than made up for it. I was pissed off at them at launch, but not petty enough to keep slandering them 7 years later.
You have much bigger studios releasing half assed games and fixing it later or even worse not even bothering.

anast25d ago

The DLC costs money. But yeah, people are hanging on to this one longer because of their previous reputation.

TheCaptainKuchiki25d ago

And it doesn't change the fact that the game is a boring procedurally generated environment in which your repeat the same actions over and over again with no real purpose. I hate when they say that the game became good.

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thorstein26d ago

I really enjoyed it at launch and had every trophy by August 2016.

The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.

I miss that aspect, but since then, I love what they've done.

Hugodastrevas26d ago

I'd say it's THE definitive comeback story

TheGamingHounds26d ago

Final Fantasy 14 takes that one imho

CrimsonWing6925d ago (Edited 25d ago )

Yep and the way they actually did it where Bahamut destroyed the original FF14 and the realm was “reborn” seals it as the best way to do something like this, lol.

jwillj2k426d ago

Oh great another story about the cleanest shirt in a bin of dirty laundry.

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80°

Latest No Man’s Sky update adds ship customisation, space station overhaul, and more

Orbital update drops today, also bringing with it engine improvements and UI refresh.

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blog.playstation.com
Zeke6865d ago

The game that keeps on giving 🦾🥳✌️

Christopher65d ago

The support they've given this game only makes me more interested in their next game.

Zeke6864d ago

Agree, curious what they are cooking up for that one?!