"ZL: Dedicating time and money to Destiny simply because I enjoy shooters and RPGs, to me, seems like listening to Nickleback because I like distorted electric guitars. [...] Despite commonly held concerns, Destiny retains its status as a widely played game."
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
Because people have gotten use to paying more for less. The base competitive multiplayer nature of the game.
Disappointed game of 2014 the destiny
A lot of it has to do with demographics.
Destiny is a loot game that is basically anti-hardcore, which appeals to many people. Sure the hardcore people can get ahead faster, will have better guns and so forth, but there are a lot of "great equalizers" that prevent people from getting too far too fast without serious time commitments.
A lot of these people don't have experience with the genre, hence why so many people complain about how the DLC rendered a lot of previous weapons mediocre, so they don't have a lot of experience to draw from. If you compare CoD to Destiny, then Destiny looks huge and amazing, but if you compare it to Borderlands, it looks sub-par.
The other thing is that the game offers a lot of accessibility and unique elements that people are drawn to. Like the raids really stand out because they're not something you see in a lot of FPS games, so it makes Destiny look better and keeps people playing. The raid is also not completely dependent on skill/tactic and better people can carry worse people, allowing everyone to have some fun.
Anyway, I don't want to ramble on and get a bunch of people trying to debate me, but the overall point is that Destiny caters to a more casual demographic, which isn't as concerned about the things the hardcore community is. There are also a lot of people, even those in the hardcore community, that like the basic game, but think it's light on content. I think thats Destiny's biggest problem, the lack of content and things to do, but thats never stopped people from sinking countless hours into games.
The first couple of months I was hooked on Destiny; what cracked the ice for me is the BS response when Iron Banner was dominated by a level 4.
Rather than go through a big spiel of why I left the game, I'm gonna say it ran its course, and now it's time to move on to greener pastures.
I think people are still playing it because, despite the valid complaints, the core gameplay is extremely fun, especially if you a friend or two to play with.
I know thats the reason I still play. I've got enough good guns and armor. Getting more is scondary at this point. I just enjoy the gameplay.
No to mention, few console games offer such a good co-op experience. If there is one thing that Destiny truly succeeded at, its the co-op aspect, as it is extremely fun.