Twinfinite says: "Among many great games released in 2014, there are some that included amazing and innovative features, which should be used in future games."
Released on September 30 2014, Middle-earth: Shadow of Mordor is 10 years old today, and it's still the best blueprint for the LOTR franchise.
Honestly, just a fantastic game/series (aside from the blunder of Microtransactions/grinding). The system with the orcs was amazing.. which it would be implemented in more games.
This game convinced me to buy a new console. There was a huge difference between the previous gen (Xbox360/ PS3) & the latest gen (Xbox One/ PS4) . The Nemesis System was only available in Xbox One/ PS4 . That was how a generation shift should be.
Baldur’s Gate 3 developer Larian Studios discusses the process of making Divinity: Original Sin - The Board Game.
Tis the season to be spooky, and so Rogueliker has gathered together a collection of roguelikes and roguelites that have fun being scary.
Seriously you can't put three items on one page.
Oh but if another game copies these (even their own sequels) everyone will hate that it's all the same etc. etc. Personally a man doesn't mind one bit if games reuse mechanics because that's how we got Arkham and Shadow of Mordor just to say a few.