This morning at the PlayStation Experience Keynote, No Man's Sky made an appearance to brag about its size.
I can definitely see this being GOTY.
Been hooked on this since e3, not sure about goty imo but its definitely a contender.I'm looking forward to Dying Light too
Yea, dying light is going to be amazing if it plays as good as it looks.
Totally. Can't wait to play this.
The most important thing about No Man's Sky is that it's going to, and already has, sparked the imagination of current Video Game developers. 3-5 years from now, you will see a significant No Man's Sky influence on certain games and genres. NOT JUST this game, but others too. Just thinking about....ex: 3-4 years AFTER launch, you could still find new planets to explore.
Don't know whether to call this a poor man's or PS4's Star Citizen.
I call it no mans sky.
Much better than suck citizen
Star Transaction? Wanted to give it a try, until I saw it's pure pay to win, with ships/packaging costing as much as 10 000USD! Makes Ubi and EA microtransactions look innocent!
Ah, I see you have made the rookie error of using the word 'micro' when talking about EA and Ubi in game purchases. Some are priced higher than the actual game itself, fun times!
Dude even on PC, with the beastly rig thatll be necessary for Star Citizen, it in no way plays better than No Man's Sky. Even from a visual perspective No Man's Sky, is the best space exploration game coming, due to the out of this world art design. Right now this game seems to own everything, not just Star Citizen, so you should take no offense to that. You think just because they both feature some sort of Space exploration, they are in the same class? Don't be so simple, I'm not one for hype but right now you are witnessing experiences, gamers and game creators have been dreaming of since the early 90's maybe earlier, because I'm only in my 30's but No Man's Sky is one of (maybe two of)those "Imagine if" conversations we had as kids, coming to fruition... if it works...
I hold no love of Star Citizen. Thought it was "nice" when I first heard about, but by now it should be well obvious to anyone who literally hasn't bought into it that its a money sink. Still, as remotely as the two are related, especially in terms of accessibility, they are still related.
ok just one note there: No Man Sky its a small team 4 or 5(maybe more not sure now), Star citizen a larger team with over 65million dollar in crowd funding, sooooo ya, poor attempt at trolling, better luck next time
You would need a high-end gaming PC with dual Titan GPU's to be able a have a space sim adventure *with the hi-fi graphic fidelity of Star Citizen & Elite Dangerous" that you could travel vast distances in space to varied planets and be able to land on them and get out your ship and walk around and do stuff like in NMS. The only reason this can be done on NMS is that the graphics polys is low-end, no ware near as high-end as shown on Star Citizen & Elite Dangerous so the graphics won't hardly stress the PS4's gpu power. Funny thing is that what you are able to do in No Man's Sky's is exactly what BOTH Star Citizen & Elite Dangerous is mostly aspired to be like at it's final reditions
Lol what so your saying star citizen will be more like NMS when it is finished you do realize in star citizen you will be able to do more than just explore you can get into massive space battles do trading visit planets and their cities first person action,space racing and much more.
I mean, it's huge. Like bigger than any game ever. Like bigger than every game, combined.
I'm starting to become skeptical of this game, It looks great and technically it sounds mind boggling, but they have yet to really show or explain what you actually DO in this game.
Exploration is it's goal. Sure they may add other things to do, but exploring an entire limitless universe teeming with life is just relaxing, exciting and frankly just sounds fun.
I dunno, it looks nice but just to sit here and explore planets just to see things move isn't my cup of tea. The excitement on this has died for me
Exploration is one of the goals. The ultimate goal is to gather resources to upgrade your ship to find the secret at the center of the galaxy. They did however say that they wanted the exploration and play style to be left up to the players. This means you can choose to explore, cause trouble or make money by mining resources. There is also a lore at the heart of No Man's Sky to uncover related to ancient structures left by some ancestor race.
they said during the show that they'd be showing a much larger chunk of gameplay tonight - did you listen to the show?
You make your own objective. That simple. If you need hand - holding throughout a entire, well this isn't the game for you.
I think people just want to know what you can really, actually do. We fly, we explore, we look. What else? Can we mine, shoot, build, dig, talk, make alliances, chase/hide from people and things, put our own stamp on the world, etc. What tools will we have to make our own experience?
Really the game is about exploration of the universe but I do recall the end game is to reach a black hole in The middle of the universe
I knew it was big but I wasn't expecting it to be that big. WOW
Yay for texture pop in. Seems the ps4 is struggling.
A misconception. Pop-in is a side-effect of LOD utilization. Actually not even a side-effect 'cause that's what they aim for. You want really good visuals from close up, swallow the pop-in 'cause there's no way in hell anyone's going to draw full resolution textures and models which are obscured or far.
The only way this game could be any better is if the actual music in this trailer is played during actual gameplay. I want to say this is 65daysofstatic again but i'm not sure.
You are correct. I believe that it was confirmed yesterday that they were doing the entire soundtrack for the game.
Yup, what Eonjay said. They are confirmed as doing the entire soundtrack. So this game just got better. ;-) http://65daysofstatic.com/2...
And there you have it folks...as if this game wasn't an instant buy enough.
do you say that every where you go??
Am I the only one worried about this game? I mean what more is there to this game flying around checkpoints? It just seems to be very shallow? What all can I do besides explore? Do you level up?
Fights, trading, storyline, leveling up, and unlocking ships/equipment are all confirmed from a past interview. The interview's on Youtube somewhere (just search hello games interview).
The more I see of this game the more it impresses me.
Some details from the many interviews/podcasts that I've watched: The lead dev at Hello Games Sean Murray has explained that there is no main campaign or quests or missions, but there is 1 main goal that is to reach the center of the universe. To do this you need to "upgrade your ship, your weapon and your suit", he also said that there is resource collection and things to spend those resources on. You yourself will not level up, but he mentioned that the universe is a dangerous place and that there is a lot more to it than just exploring and gawking at beautiful planets and strange wild life. He also mentions that the reason they have kept tight lipped about specifics is that they want the experience to feel fresh. Some other interesting things is that he mentions the game Journey a lot and he likes how the multiplayer works in that game and also how the multiplayer works in the Dark souls games. Even though its 1 giant map that everyone shares he says that the likelihood of you bumping into another player is very small as players are intentionally scattered far apart around the 'outside' of the universe. edit: There's a bit of science going on too, for planets to have water they will have to be a certain distance from their 'sun' and that by having water this will change their appearance and the look of their atmosphere. The universe is procedural but not randomly generated, so you could potentially be standing next to a specific rock by a tree, then fly away for hours, come back and that rock will still be there by that tree. It is also possible to totally wipe out a species of creature by killing it off, it will be gone for good. But I'm not sure if the species will also be gone from other players worlds.
It's actually incredible to think that a small indie developer could create a game so vast. Boggles my mind.
Back to the little kiddie games for you then..
I can't wait to see the variation amongst all of the planets. And atmospheres. And weather.
but what do u do? it looks cool. but what happens once u land? or is it just exploration?
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