220°

Which PS4 Games Do You Regret Buying?

Cheats.co asks the question "which PS4 games do you regret buying?"

Yi-Long3429d ago

FIFA15. 14 was great, but 15 is a huge step back in terms of gameplay. Very disappointing.

ABizzel13429d ago (Edited 3429d ago )

Looks at collection

inFamous, Killzone, Lego Marvel, Battlefield 4, GTAV, Assassin's Creed 4: Black Flag, Far Cry 4, MGSV: GZ, The Last of Us, Tomb Raider: DE.

Nothing, the only remote regret is buying Injustice for $5, because it's free this month / next, but I still got to beat and enjoy the game, so no real regret there either.

KZ could have been better but it wasn't bad, BF4 connection issues weren't a big deal for me since I had other games to play but if it was my only game it would be been a near candidate, MGSV was $3 for me so no complaints about that either.

Conzul3429d ago (Edited 3429d ago )

Not even Watchdogs for me. Even underwhelming != regret.

Shadow Fall
Resogun (Plat)
Knack (Plat)
Black Flag
Second Son (Plat)
Transistor (Plat) <-- my GOTY
Watch_Dogs
TLOU Remaster
First Light (Plat)
Destiny (Flawless)
Far Cry 4

yep no regrets....

ABizzel13429d ago

7 people disagree with me not regretting any of the games I've bought? only on n4g.

Ozmoses3429d ago

I wouldn't regret Watch_Dogs if they didn't talk me into the season pass.

That's the only reason I haven't traded it back yet. I feel obligated to at least get some of my money out of it.

I just don't know if I'll ever play it again with all the new games

+ Show (3) more repliesLast reply 3429d ago
Muzikguy3429d ago

Watch Dogs... Landslide victory there

nucky643429d ago (Edited 3429d ago )

I wasn't disappointed with the games I bought (wolfenstein, metro:redux, last of us, resogun, farcry4)......I was disappointed in the games that were delayed - witcher3, the witness, the order, and dying light.

LamerTamer3429d ago (Edited 3429d ago )

I am glad they were delayed. Having them making the games more stable with more dev time is better than getting a buggy mess sooner like AC:Parity or DriveFlub.

nucky643429d ago

but, if you recall, driveclub WAS delayed close to a year and it didn't help at all.
I get what you're saying - but delays don't always help.

SilentSolid3429d ago (Edited 3429d ago )

BF4 and TLOU

JoGam3429d ago

He's drunk. Started partying to get ready for tomorrows Sony show

SilentSolid3429d ago

tlou is not a bad game. I have my reasons

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190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

Read Full Story >>
eurogamer.net
darthv72104d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut85104d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio104d ago (Edited 104d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack104d ago (Edited 104d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander1972104d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff2183103d ago (Edited 103d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim104d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno104d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff2183103d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

+ Show (1) more replyLast reply 103d ago
Chocoburger104d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai104d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC104d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

70°

The entire WatchDogs series is 87% off and it's not even Black Friday

If you are looking for a bargain, check out the huge discounts across the entire WatchDogs series on Steam.

Read Full Story >>
videogamer.com
240°

Destiny Made Over $160 Million In Microtransaction Revenue In Less Than 2 Years

Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.

Sgt_Slaughter333d ago

That's extremely low for microtransactions, especially for a game that's essentially designed around it

LucasRuinedChildhood333d ago (Edited 333d ago )

This was back when the game wasn't free to play.

The figures are from November 2017 to February 2019 (1 year and 4 months).

Based on that projection, the MTX revenue for Destiny 2 likely would have been closer to ~$240m for 2 years.

Not sure if premium expansions are included in that figure either although ... I'd hope that they are though and that most of the revenue was for actual content like Forsaken.

People spend way too much money on cosmetics.

Rude-ro332d ago (Edited 332d ago )

Seasons($10 and just got bumped to $12) and dungeon keys($10 each, two a year) are through the eververse(micro transaction) store.
So for those two years, in order to play a season, you would pay through micro transactions.

Sonic1881332d ago (Edited 332d ago )

Bungie Marathon will be worse since it's designed around it as well

Kurt Russell332d ago

It makes me sad to agree... but at the same time I am looking forward to giving it a go. Destiny 2 is so far in, I find it difficult to figure out what I am meant to do first.

buffig332d ago

I think FIFA alone makes over $1bn a year from mtx

anast332d ago

FIFA promotes a worldwide sport. It should make more money than destiny.

CantThinkOfAUsername332d ago (Edited 332d ago )

Let's compare something similar. Apex Legends and its ridiculous $18/$40 skins make EA a billion each year.

z2g332d ago

For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.

spicelicka332d ago

By "people" you're referring to millions and millions of people. Obviously the ones complaining aren't necessarily the same as the ones spending all that money.

332d ago Replies(1)
332d ago
Father__Merrin332d ago

There's millions that purchase MTX and there's nothing we can do about it

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