How Luke Hodorowicz Banished Sim City

Dan Grilipolous interviews Luke Hodorowicz, the one-man developer of indie hit 'Banished'.

“I think what helped us most is that all the press was there for Sim City and maybe because it was a disappointment to all the people who played Sim City 4 that they were looking for something new to play to fill that gap. I certainly wouldn’t consider Banished a replacement for Sim City, they’re very different games but just that fervour for a city-building game being out there is what really helped.”

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