Dan Grilipolous interviews Luke Hodorowicz, the one-man developer of indie hit 'Banished'.
“I think what helped us most is that all the press was there for Sim City and maybe because it was a disappointment to all the people who played Sim City 4 that they were looking for something new to play to fill that gap. I certainly wouldn’t consider Banished a replacement for Sim City, they’re very different games but just that fervour for a city-building game being out there is what really helped.”
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.