Warhorse Studios' Daniel Vávra pleased with the initial results.
This doesn't smell like a slander piece at all...
Uhhh... It isn't.. He's simply saying they've got it running at 17fps after only 3 weeks and without optimization.. That's pretty good! Not slanderous Its a PC game.. Its getting ported to consoles..
It's not. It's more of an appreciative piece. Getting a massive open world game running in 3 weeks is amazing. I hope they get it locked to 30 fps.
You hope for 30 fps? This is an absolute minimum for a game.
It's not. You might want to read the article.
Not going to lie I did not read the article... Just wanted to be the first to post something! lolz I'll give you a + bubble for calling me out!
It's funny how GB tries to know this... 17fps in 3weeks is pretty impressive if you ask me...
GamingBolt be Gamingbolting..
That's good news. DX12 will make porting from PC even easier
Nice. I'm glad porting is easier this generation. Last gen was tough on developers.
When I first read it I was like "hmm that sounds pretty good" but I don't know much about game development. Is it true it used to take months to even get a port working? If so... then Dayum this is really great.
The title should be changed so that 3 weeks comes before 17 FPS
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