50°

EA's looking to build from within instead of acquiring new studios

Joystiq: "In one way, Electronic Arts has always sort of been the New York Yankees of videogames -- it simply buys what it wants. Many of the studios in EA's stable -- such as PopCap and BioWare -- weren't home-grown, but rather bought through expensive acquisitions. Company CFO Blake Jorgensen's looking to change that."

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destructoid.com
Godmars2903849d ago

Thing is their problem has always been when they find something that works, not allowing their studios to do a proper job because release days next to sales/market quarters was more important.

FromTheAshes3849d ago

Or when they find a great studio like Pandemic, Westwood, and others, this happens... http://static.giantbomb.com...

Bigpappy3849d ago

They have 2 studios I have been a fan of for many years: Bioware and Popcap. They should have stayed independent, but I guess the business end is very financially risky. Hope they are kept separate and just given more support to do what they do on a larger scale.

BitbyDeath3848d ago

Here's an idea, build Bullfrog back.
Profit.

EnzoLuca3848d ago

Rather theyve fucked all the remaining great development houses into the ground

Sorry for my language but they FUBARd Maxis, Criterion, DICE, Westwood Studios and the closed Bullfrog Productions.

NegativeCreep4273848d ago (Edited 3848d ago )

God Dammit Bobbeh!!!

Vaht Are U Talkin' Abooouuut???

60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7748d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus47d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?