Lore Hound writes: "The business of a gaming website, hobby, professional, whatever, is fairly straightforward. First you get the hits, then you get the ads, then you get the money. For most gaming studios we’re left with a rather vague rendition of have an idea -> ??? -> $$$! During this weekend’s SMITE NA Championship we hoodwinked Todd Harris, the COO of Hi-Rez Studios, to address some burning questions that has led to the rise of SMITE as one of the first MOBAs featuring a championship with a purse over $1 million and counting."