Chaz at Twinfinite writes,
The last time I wrote about the product of speed-dev competition Ludum Dare, it was about a game that evolved from an entry to LD20 back in 2011. This time, I'm looking at The Sun and Moon, the winner of Ludum Dare 29 in April, 2014. As one would probably expect of the product of a two-day development cycle, The Sun and Moon presents a pretty simple premise, control scheme, and overall aesthetic. The way that each of these works together, though, creates a fascinating, difficult, and engaging puzzler.