We have seen a pretty dramatic shift in the video game industry. But what does the future hold if current trends continue.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.
Sounds like a conspiracy theorist hipster lol.
There are hundreds upon thousands of games out there and they're not all the same. For every broken corporate cash-grab or microtransaction-filled mobile title, there are five games that are just plain fun to play. If you can't find a game that you dig, you're not trying hard enough. Gaming is fine.
i agree, i knew this was coming as soon as they started doing collectors edition games for an extra ten bucks in the ps2 xbox days. now games are 60 bucks period. i know back in the day when cartridge based games were still a thing that they were more expensive, ah neo geo anyone?? but that was because memory was very exspensive. nintendo did it right in the 80's with such strict rules for developers the game had to be finished! there were no updates, now i think developers are more laxed with being able to patch games after release. but with this generation i have seen nothing but problems so far, i hope they sort things out...
I eventually get worried about gaming future.
We know that dev costs rises each generation, and I fear that to make a game tend to cost soooooo much that it would be financially impracticable.
And get sick when I read a developer saying "VR is the future of gaming". If it happen eventually, I'll not be part of this future.
hate patches, that was the main reason tmcc mp is broken.