130°

Why I Fear The Future of Video Games

We have seen a pretty dramatic shift in the video game industry. But what does the future hold if current trends continue.

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gamertitan.com
NerdStar73856d ago

Sounds like a conspiracy theorist hipster lol.

christian hour3856d ago

He had me till he threw Minecraft in with the likes of COD and WOW...

My friends who buy every cod and every bf and sports title every year without fail wouldn't be caught dead playing minecraft because it requires them to use their brain for more than hand eye coordination.

Damn shame :(

But yeah things have gone south as of late, over the last 7-8 years its been a slow downward spiral in to madness.

But some good has come out of it, like the Freemium episode of south park that basically shit all over companies that approach gaming in such a manner. That was hilarious.

KidBroSweets23856d ago

I'm sorry but I have to completely disagree with your statement about fans of popular FPS games not being caught dead to be playing minecraft. I'm a huge FPS fan and minecraft happens to be one of my favorite games because of the completely different experiences it offers.

christian hour3855d ago (Edited 3855d ago )

I never said FPS fans. I said my friends who happen to purchase every iteration of fps AND sports title, tend not to play games that engage them on a mental level.

They also tend not to read much beyond nuts or zoo magazines, and avoid films that arent comedic or action based.

Thats just the kind of people they are, and im not dissing them either, different strokes.

I dunno how you got I was referring to FPS fans and only FPS fans? Will I have to also put in a disclaimer now to point out I don't mean every single one of my friends, just the ones in question?

SpiralTear3856d ago

There are hundreds upon thousands of games out there and they're not all the same. For every broken corporate cash-grab or microtransaction-filled mobile title, there are five games that are just plain fun to play. If you can't find a game that you dig, you're not trying hard enough. Gaming is fine.

Roccetarius3856d ago

You're not looking hard enough, if you think gaming is fine. Every year it's becoming worse than it was previously, and now we have more vultures trying to divide the community than before as well.

SpiralTear3855d ago

Then don't let them do that. Don't buy broken games. Buy and support the good ones. These greedy idiots go where the money is.

Volkama3855d ago

I'd say you have the ratio backwards. For every good game there are 5 corporate cash grabs.

But your point still stands, there are good games to buy and play.

SpiralTear3855d ago

Exactly. Play the good ones and ignore the bad ones. The companies will shape up once they aren't making money from their garbage.

toad4043856d ago

i agree, i knew this was coming as soon as they started doing collectors edition games for an extra ten bucks in the ps2 xbox days. now games are 60 bucks period. i know back in the day when cartridge based games were still a thing that they were more expensive, ah neo geo anyone?? but that was because memory was very exspensive. nintendo did it right in the 80's with such strict rules for developers the game had to be finished! there were no updates, now i think developers are more laxed with being able to patch games after release. but with this generation i have seen nothing but problems so far, i hope they sort things out...

WalterWJR3856d ago

Red dead redemption 2010 patch v1.08
Grand theft auto V 2013 patch v1.18

Pretty much says it all, early ps3 games hardly got any patches.

traumadisaster3856d ago

Now games are not "60 period" most all games are near $25 that came out this year for bf. Happens every year...order online.

luis_spartano3856d ago

I eventually get worried about gaming future.

We know that dev costs rises each generation, and I fear that to make a game tend to cost soooooo much that it would be financially impracticable.

And get sick when I read a developer saying "VR is the future of gaming". If it happen eventually, I'll not be part of this future.

CocoWolfie3856d ago

i remember it being that not having enough memory meant the vision of creating a level, or the what they could include for the story or something was shorted. now next gens here, that memory is being used soley on graphics, and you can tell by theyre last gen counter parts XD but same here, ill get worried when theres no one to complain when ubisoft release a broken game, and nintendo charge double for the next smash bros :p

GamerTitan3856d ago

For now the industry is growing & that's why we're not seeing smaller publishers have money troubles yet. Once the growth starts to reach it's peak however the non-money grabbing developers will get squeezed out. There will still be many that survive so long as they carve out a small niche. But many will share the same fait as what's happening to the music industry today.

We're already starting to see it happening with Steam sales. Yes, the developers that participate in these sales will sell more copies than they would have otherwise. However, this will lower the perceived value of their games in the long run forcing all Indie developers to fight for pennies while AAA publishers clean house with their billion dollar market caps.

traumadisaster3856d ago

Why are you trying to keep developers in the industry, there is an overabundance and many need to be doing something else with their lives. So many crap games and developers need to be kulled for the highly polished aaa masterpieces.

mydyingparadiselost3856d ago (Edited 3856d ago )

I worry for retro gaming in the future. With so many games needing patches and updates just to get them working properly and get all the content to you how will anyone play a PS3 or a 360 game 10 years from now? If those patches aren't available you'll be at the mercy of the original code and unpatched game, which with a lot of games simply means it won't work properly.
I like to go back and play the old stuff, but with the systems these consoles have set up over the last decade I don't think it will be very feasible to do that for to much longer...

rainslacker3855d ago

Publishers need to be smarter with their money. They shouldn't have 400 man teams over the course of 4 years to create a game that is broken all to hell. There are studios that make amazing AAA games with around 60 people, support staff, and game testers along with some outsourcing.

Throw in inflated marketing budgets and it just costs too much to risk investing in new things, and since consumers are complacent in accepting of this stuff, publishers are getting away with this stuff and are not being forced to change their development process.

Game prices will have to go up eventually, that's a given, but with the number of sales a game can possibly get, it can be done with much less risk.

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Masterchief_thegoat3856d ago

hate patches, that was the main reason tmcc mp is broken.

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290°

The Real Enemy of Gaming Isn’t DEI. It’s the CEO

From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.

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rushdownradio.net
jambola4d ago

maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad

senorfartcushion3d ago

This is very much a “dummy who volunteers themselves to the middle” comment.

The real enemy is a common phrase, people use it all the time.

Calm down.

jambola3d ago

i'm very calm
you seem very upset however

Notellin2d ago

You don't seem calm at all. Don't take this so seriously, you seem desperate responding to others defending your opinion that lacks any value or critical thought.

jambola2d ago

stop projecting
i'm not desperately dong anything, i'm tapping at keys on my keyboard bud

PapaBop2d ago

It's not like kids show with one bad guy? I present to you.. Bobby Kotick

ABizzel12d ago (Edited 2d ago )

DEI was never the problem and it was an ignorant take to begin with.

DEI is why games like Kena Bridge of Spirits, South of Midnight, and Ghost of Tsushima exist.

DEI is why we have a huge resurgence in Japanese, Chineses, and Korean developers producing games like Stellar Blade, Black Myth, and why Nintendo & Sony exist.

DEI is why more and more games have HUGE accessibility options with both Sony and MS fully behind this.

DEI was never a bad thing, the entire purpose of DEI is representation of all people, genders, disabilities, etc…

The problem was people used DEI as a default derogatory term to describe what they believed was forced representation, which allowed colorist, racist, sexist, misogynist, homophobic, and xenophobic fools to run away with the negative DEI narrative.

jambola2d ago

you don't get to decide other people's motivations
sorry to break it to you

ABizzel11d 4h ago (Edited 1d 4h ago )

To each their own, however, nothing you said invalidates why some people take offense to DEI incorrectly.

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Sciurus_vulgaris4d ago

Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.

Killer2020UK3d ago

The fact that they also rarely have any real expertise in game development compounds things. They'll look at what's been successful elsewhere, lack the knowledge to properly understand why they have been successful and then force a team to 'reproduce' their badly interpreted idea of that success.

We see it so often with sequels to games that were successful too. The team are left well alone, they have a break through hit and all of sudden the money men descend on the IP and completely railroad the dev team's ideas. Usually winds up being 'make the same game but MORE'

LoveSpuds2d ago

This is true throughout all of the corporate and public sector organisations to be honest. CEO's generally move amongst the corporate world without any need to have experience of a particular industry, they simply need to rely on their senior leadership credentials. A CEO of a retail giant will just as easily transition to a CEO role in the energy sector for example.

Not defending CEOs here to be clear, I think it's a huge part of the reason the western world is so fucked up. CEOs don't need to care about the sector they work in, in fact it's better if they don't care if they want to screw everyone to make profits.

GhostScholar3d ago

Companies don’t hire executives to break even. If the goal is breaking even then why start the company in the first place.

Soy3d ago

That's understood; it's getting record profits and expecting to always beat those record profits, and seeing anything less as a total failure. Then they lay people off and raise prices to reach those record profit levels again, just to sate shareholders. It's setting expectations way too high just to spike share prices, then inevitably falling short. It's feeling entitled to being more successful than everyone else. It's the CEOs doing all this to boost their own bonuses.

ABizzel12d ago

Growth benefits the company’s profits and therefore the company’s stock if publicly traded, which pleases the shareholders making them more and more rich, which is why Growth is always at the forefront of the vast majority of any publicly traded company.

More growth = More Money and the people at the top want all the money they can get. I can’t really blame them anyone would love to see their profits go from tens of thousands to hundreds of thousands, to multi-millions it’s almost like a gambling addiction.

But it also goes to show someone how morals can go out the window for a lot of these people, and how amazing some CEOs are when they catch this early and provide a balance solution that takes complete care of their employees across the board while keeping the business sustainable IE: Insomniac Games ALWAYS on the best places to work list. The rest of the industry could learn.

jambola4d ago

honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it

TiredGamer3d ago

I think the reality that we don't want to convince ourselves of is that without the rise of "horse armor" and DLC, game budgets would have essentially stagnated (smaller teams/smaller games), or game prices would have risen much more dramatically than they have. There was an incessant drive for bigger worlds, infinite detail, and hundreds of hours of "gameplay" over the last two decades, that while perhaps a natural evolution of things, needed a suitable funding stream to accomplish.

HyperMoused2d ago

What...CEOs make tens of millions and that doesnt include SLT etc etc...we now have multiple editions of games, in game currency, MT's, battle passes.....and what do we get..worse game than what was coming out 20 years ago....dont drink the cool aid, its this nickel and dime crap that is absolutely leading us to gaming destruction.

senorfartcushion3d ago

This is the worst possible answer to this conundrum. Blaming the masses is blaming the only people who are constantly “told” to buy.

Consumers are the only ones not to blame here. People make their own choices all the time. Disney movies are bombing and DEInis being blamed. Has that been enough to put Disney out of business? No and it never will.

Christopher3d ago

Disagree. Businesses are able to do what they do because people are bad consumers and don't think critically about purchases. Disney got away with doing shit stuff for years and it's just the last year where people got tired of it. It's not like it didn't work for 5 years or so for Disney to do the things they've done. They'll just move onto another way to get people to see movies and it will be just as bad but more profitable until people wake up and realize it.

TiredGamer3d ago

Consumerism drives business behavior. It's not so much "blaming" as it is observing behavior. The point I'm making is that the direction that games have gone are driven by the spending. Consumers are spending on DLC and they are driving the expectation of more glitz and padded out (lengthier) games. If they continue to pay, they will continue to drive that direction until a threshold is reached that forces a change in behavior.

senorfartcushion3d ago

Corporate advertising is the most powerful force on the planet.

This is N4G for god sake, every day there are arguments between people who are Team Xbox and Team PlayStation because they’ve been convinced that having an identity built on paying money to Sony and Microsoft matters more than having one as individual gamers who can play whatever they want.

And THEN we get to the corporate advertising part: to play whatever you want is to sink MORE into the advertising pits, making it so that you can more than one specific product.

jambola3d ago

ah you're right
they were told to buy it, it's clearly impossible to avoid that
if enough people stopped supporting, it would stop
disney not stopping would only be because enough people didn't stop

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victorMaje3d ago

Agreed. I’ve been saying for years, announce you won’t be buying the upcoming game because of the practices of the previous game, then you only have to stick to your guns once, see how quickly things change for the better.

We have to unite in what we shouldn’t purchase.

jambola3d ago

just imagine a world, fifa came out worse, nobody buys the next one until they see proof it's better and stick to it
or games being forced online for single player and nobody buys it
things would change so fast

HyperMoused2d ago

Just like scooby doo, you have shown us the real monsters are us

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Inverno3d ago

Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.

coolfool3d ago

I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.

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70°

Why We Partnered With St. Jude Children’s Research Hospital

Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."

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gameinformer.com
thorstein7d ago

I subscribed to this not knowing about how some of the proceeds go to St. Judes.

Really cool that some of the money goes there.

Even if people don't subscribe to the mag, it might bring people to the charity.

jznrpg6d ago

One of the main charities my wife and I donate to. They help a lot of children and being a parent of 5 children I can’t imagine what those parents go through. I’ll probably get a sub to GI because of St Jude and of course because I love video games.

80°

Dungeons and Dragons is About to Break a 6-Year Trend

Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.

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gamerant.com