digitalchumps:
"The first and biggest upgrade with GTA V is the amount of presentation enhancment that Rockstar did to make this one of the most beautiful games of this current generation. I rate this up there with Assassin’s Creed Unity (gorgeous — when the fps isn’t going batty) and Dragon Age: Inquisition (still tops for this year in my book). The very first sign of this enhancement is with the draw distance in the game. If you’re outside of the city, and on a mountain top, you can see to the city of Los Santos. The game can draw out the entire landscape as far as the eye can logically see. There isn’t a lot (if any) pop-in to this and Rockstar makes sure that whatever you can see, can be reached. That is enormously impressive. For example, while I was riding to Trevor’s area, from the highway I could see giant wind turbines in the distance and they got closer and closer until they were in full detail. I was about, hypothetically, a couple of miles out from them when I saw them."
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.