Gary Swaby of The Koalition writes:
Welcome back to episode 99 of The Co-op Podcast, we’re a week away from the big one, but before that we were joined by Co-op veteran and entrepreneur Anthony Frasier to discuss the latest in gaming. While discussing the NPD’s for October we began to ponder what November is looking like, and that lead us to wonder why Sony’s (little) big exclusive LittleBigPlanet 3 (LBP3) isn’t being promoted the way it should be. We then realized that Microsoft’s own creation title Project Spark slipped under the radar. These are two creative games that should be shown more attention, but instead they’re getting out-shined by the mass of AAA titles. Listen as we discuss the reasons and let us know your personal thoughts.
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
To answer the question: Because "Play, Create, Share" is dead.
I see LittleBigPlanet 3 commercials on TV almost daily
so I see it being promoted
I don't get it either. Those are both good games that promote creativity and these games are barely getting any attention. Especially LBP3 a sequel to a game franchise that sold very well and was well recognize on the ps3 and one of my top favorite ps3 exclusives. Has there even been a review for lbp3 yet?
It's because it will never live up to things like roblox :3
It amazes me the PS4 and PS3's best game this whole year isn't getting more promotion. It's amplified by the fact that the PS4 fall lineup is so disappointing. LBP is an elite platforming franchise. There is Ratchet, Mario, Rayman, and LBP. In terms of good side scrollers there is only Rayman and LBP. LBP3 should have been huge, but nobody is talking about it. Sony sucks at promoting.