'I don’t think anybody actually cares about this with 2D games,' says Heart Machine's Alex Preston.
Legend has it that this list of the best Xbox One Co-Op games is so good, it may require four people to fully enjoy.
Hyper Light Drifter is a game that doesn't hand its plot to you on a silver platter, but that's just what makes it so special.
From Xfire: "The rise of vintage pixel graphics in modern games has brought a huge range of amazing, beautiful titles to us - and these games will let your poor, overworked PC take a breath. Here are the top 10 pixel art games for low-power PCs."
You can also add old school RPGs to the mix if you’re into them. Their slow pace work great with my old laptop. Currently playing Trails in the sky.
From the first moment, I saw this game, I wanted it. It looks so damn cool!
If a low resolution is fitting to the art style then sure why not. Metal Slug still looks amazing if you play it on an old CRT TV, or if you set up your emulator to mimic an old TV with scanlines etc.
"I don’t think anybody actually cares about this with 2D games"
I strongly disagree , there are plenty 2d games where a better resolution could help enhance the art or hide blemishes . especially more recent ones , over old games
But obviously it's taken out of context , and if it fits their game , then it fits
But it won't fit your art style on modern TVs. 480p content on HDTV doesn't look like it did on an old CRT. If you wanted to achieve that aesthetic, you should have done it like Shovel Knight, where they proportioned the pixels so it would look like an old pixel art game but at native resolution, so no blurry upscaled garbage, just clean cut pixels like it would have looked on an old TV.
And I heartily disagree with that "nobody cares about this with 2d games" idea. I care, and so do many others. Sounds like they're just taking the easy route and not putting in the time to polish things like Yacht Club games would have.
Double standards.
Why are people accepting that a game runs at 480p just because it's a indie game, but if a major publisher released a game in 480p, people would of raged at them?
And for the record, artstyle got nothing to do with the resolution. You could make a retro looking game even though if it runs at 1080p..
Indie developers being all hipster again is what this is about