Technology Tell writes, "What I like most about Skulls of a Shogun is that it’s a game that makes sense. This may sound odd, given that this is a game about an undead samurai. It’s true though. It features a free range movement system much like NIS America’s Phantom Brave, where every unit has a certain area in which it can move each turn, rather than being limited to a grid. You have to capture areas in the environment to spawn units related to them, meaning one would have to take over a rice paddy in order to be able to have archers, cavalry, and infantry on your side."