360°

Assassin’s Creed Unity review embargo used to hide its technical issues?

Due to the fact that Assassin’s Creed Unity is Ubisoft’s first foray on current-generation hardware, it seems plausible that the company (which has seen a hefty share of negative feedback over the past 2 months) may have commissioned a review embargo in order to keep gamers unaware of its technical issues…and technical issues, it definitely has.

Furthermore, prominent gaming YouTuber TotalBiscuit stated the following: "I have absolutely no doubt that the review embargo for Unity was set after launch because of what a technical mess the game is."

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gamerheadlines.com
KrisButtar3878d ago

Publishers should not have the power to force review embargoes

whyisthehorsestaring3878d ago

I agree, the embargo should end at least 3 days before release.

DesertFoxJr3878d ago

Agreed. Embargoes have their place in the industry, but keeping one going half a day after release? Something seems a bit off.

DarthZoolu3878d ago

I don't understand how in America any one organization can tell any other entity or organization that they are not allowed to give their opinion on a product.

AliTheSnake13878d ago (Edited 3878d ago )

For people who bought the game, what about the Day one huge patch ? Did that fix a lot of the issues? My friend is playing the game on PS4, he said he loves it, and he didn't encounter any glitches yet, and he said the framerates are normal, like any other 30fps third person game.
Maybe the framerates issue is a pre-patch thing?

Ashunderfire863878d ago (Edited 3878d ago )

That is what is lol! Everybody thinks they are paid to give high reviews, but its all about that patch first before the review. So this is what game companies are really doing hmmm.

TheStrokes3878d ago (Edited 3878d ago )

I remembrance in the 90s games would be reviewed about 2-4 weeks before they hit the shelves. I also think reviews back then meant a lot more than most of them do now, but times have changed and money is power.
Too many developers are putting these embargoes up and sending out games that need major patches and have loads of glitches.

Maybe if they spent their millions on developing their games right they wouldn't feel the need to act so shady and feel confident in their work, like they always do at early stages, only for it to be about 70% as good as first promised.

Ashunderfire863878d ago

Not Nintendo though they give us Wii U and 3DS games with little to no problems. All their games are top notch.

FullmetalRoyale3878d ago

Remember back when they said they barely had the game running in single digit frames six months ago?

Suddenly I find myself believing them. Now I believe the 900p parity was a smokescreen to hide that they could barely get the game to the state in which it is CURRENTLY. They couldn't even get to the point where they worry about getting higher resolution.

frostypants3878d ago (Edited 3878d ago )

How are you gonna stop them? They control who gets review copies. Break the embargo, and they don't send you one next time. How could you possibly prevent that? No one is going to pass a law.

Back in the day, virtually no one (if anyone, depending on the publisher) got review copies. Reviewers evaluated the game after it was available to everyone else. Just be patient and wait a few days after release before buying anything. I don't get why people must buy stuff at launch. It's just asking to get burned.

LightofDarkness3877d ago

That's not really true. A lot of gaming magazines back then got review copies up a month before release to ensure it would be printed before release. Games that didn't make that mark weren't usually embargoed though, they just weren't finished enough to be reviewed by that point in many cases (for better or worse).

AngelicIceDiamond3878d ago

I can't with these companies. Its obvious current gen causes way to much pressure for them to handle.

Phoenix763878d ago

@Kris: sadly they do mate. What I personally find to be worse than embrogo's, is when big game publishers coo review sites with free games and hardware in exchange of glowing review, or in the recent case of the now infamous M3XBL1 or whatever it was called, where people were being paid (yes that's right, PAID) to give out glowing reviews on YouTube. That real pisses me off.

clevernickname3878d ago (Edited 3878d ago )

I agree, but what should really be happening is that reviewers should be purchasing games at launch and evaluating games based on what the actual consumer is going to be playing, rather than review copies where the day one patches are not even applied.

This way the game publishers have no control over review embargoes and reviewers maintain their independence. Of course it derails the hype train and early access that so many in the gaming media desperately want. That's why it will never happen, although it should.

BluFish3877d ago (Edited 3877d ago )

Embargoes are a huge red flag for me. After Destiny, and now this, if you don't let me see it in depth until release I'm not buying it day one. Period.

wsoutlaw873877d ago (Edited 3877d ago )

They are sending you a free copy of the game, for you to make money off of, so they can obviously set some conditions. The majority of big games have release day embargos just because it makes business sense for these high pre ordered games. Im sick of the conspiracies every time a game isnt good. The embargos are set to prevent reviews from causing cancelled preorders. It doesn't mean they know its bad. The last of us had one too.
For games with lower preorder numbers, it makes more sense to alow early reviews to get more people excited, like dragon age is doing.

+ Show (7) more repliesLast reply 3877d ago
Niv3878d ago

Watch dogs situation here but worse !

DesertFoxJr3878d ago

Yes, arguably worse. Ubisoft may be taking the "worst game company" crown from EA this year.

shammgod3878d ago

Especially after Dragon Age inquisition has pulled the embargo a week before release and has been getting great praise.

Also, DA I has 1080p on PS4.

It seems EA let Bioware do their thing with DA I

Aleithian3878d ago

Sure looks like that's why the embargo was in place...

XXXL3878d ago

For sure. Total bullshit on Ubi's part. But nowadays what can you expect.

Aleithian3878d ago

Well Bioware did the right thing. They took time to correct their previous mistakes, to make a good game, and to allow early reviews.

Maybe we should all make a special point of remembering Bioware's efforts. For my part, I'll be buying ACU used, but will buy DAI at full price.

Letthewookiewin3878d ago

I would not have bought this if I new how bad it is, that's what I get though. The NPC's literally walk through each other and objects. They disappear and reappear, the clothes change as you walk around, the frame rate is almost always choppy, you can tell its low resolution. Won't be buying anything form youbesoft again. I absolutely belive they didn't want people to know all this before hand.

Mikelarry3878d ago (Edited 3878d ago )

the NPC and clothes should be the least of your worries when the below happens

http://i.imgur.com/SU6Jj9r....

Omnisonne3878d ago

Damn, that should go with the list of most creepy videogame glitches lol

MasterCornholio3878d ago

-clicks link-

Ahhhhhhhhhhh

WTF is that?

OMFG

Now I'm going to have nightmares.....

sungam3d3878d ago

OMG!

Welcome to Assassins Creed smooth skin.
Enjoy your stay.

Aleithian3878d ago

I chose to wait. Ubi has screwed me before with their hasty releases. The first sure evidence I had though was the parity fiasco. It wasn't so much the parity per se, but their reason: first avoiding debates, then the need for NPC AI. The vacillating on the reason coupled with the desire for 5000 NPCs clued me in to Ubi's bad choices.

jmac533878d ago

I have a feeling it's more for the gamers who purchased this on Amazon and other Internet sites. At the point the reviews come out there is no way they can cancel their preorder.

Omnisonne3878d ago

Yh its a dirty trick, however it should tell people to be careful with pre-orders.

Or in the best case, stop pre-ordering completely as the risk of being ripped off is not worth the wee bonusses

Know what you buy and all

bleedsoe9mm3878d ago (Edited 3878d ago )

i'm willing to bet Rogue is a better game thats why they didn't send out review copies , didn't want reviewers comparing a good ac game to a bad one .

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60°

Report: Inside Ubisoft's Project Renaissance, a Cancelled Minecraft-Like Voxel Game

In recent years, Ubisoft has canceled several games, one of them being a project code-named Renaissance.

100°

16 Ubisoft Titles Can Now Be Purchased on The Xbox PC Store

In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.

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clouddosage.com
jznrpg39d ago

Servers are going to be bogged down by that 1 guy who will use this.

SimpleDad39d ago

Ahhh, the good old... Xbox PC store?
Who tf uses that?

Tacoboto39d ago

Kind of weird without them being updated to Xbox Play Anywhere purchases

MrDead39d ago

I uninstalled it as I was sick of the ads popping up on my login screen.

180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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simulationdaily.com
neutralgamer199239d ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio39d ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer199239d ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio39d ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer199238d ago (Edited 38d ago )

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie39d ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer199238d ago

I just want games to be fun and not geindy and full of micro transactions

anast39d ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer199238d ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

+ Show (1) more replyLast reply 38d ago
SimpleDad39d ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername39d ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit39d ago

AC Shadows is doing good yes.

gigoran839d ago

but but 2,000,000 players...

Chocoburger39d ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit39d ago

Which UBI games did that? Im legit asking.

Chocoburger38d ago (Edited 38d ago )

Any game (be it Ubisoft or any other company) with an unnecessary shoe-horned in experience points system, endless resources collection, and a micro-trash-action store that sells you boosters that alleviate the grind.

They do it on purpose to nudge players towards spending more money, and its something I refuse to support. Nearly all modern Ubisoft games have experience points and skill trees these days, not because it makes the games better, but because it can potentially make them more money by exhausting people into giving in and buying boosters.

Assassin's Creed, Ghost Recon and more series are offenders of this game design blight.

S2Killinit37d ago

I see. And I agree. I dont like these trends either. Although I dont remember AC having paid upgrades (given that my last one was black flag)

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