"If war was a casual game, Tiny Troopers: Joint Ops would be it. Exploring enemy territory with a bunch of soldiers, while shooting down baddies and blowing up tanks, has never felt simpler. In fact, everything is so damn easy to get the hang of that it almost feels like an arcade title. However, is a plug-and-play simplicity enough to make it shine? Less is more, or does this otherwise fun piece of software lack that extra something that could help it win the war against the enemy known as "Gamers' Attention Span"?"