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200°

10 Ridiculously Ambitious Video Games That Failed Horribly

This list takes a look at 10 ridiculously ambitious games that failed horribly. Whether they were masterpieces too ahead of their time to succeed commercially, or just average games that never came close to their ambition, each of these entries were felled by the developers’ lofty ambitions.

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Clickbait with an added 10+pages to click through. Destiny did not fail.
thorstein3453d ago WhoDisagree(2)Agree(1)
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Pozzle3453d ago
thorstein3453d ago

Multimillion dollar sales, good review scores, plus warm reception by players equals FAIL?

Voted down.

pompombrum3453d ago (Edited 3453d ago )

Warm player reception at first, not so much now. All the people I played with at launch have quit save two who log on once a week to do the nightfall. Six months ago, if there was a poll asking what gamers thought would likely be GOTY, Destiny would have hands down been top of the list. If they done a poll now, I'd honestly be surprised if it made top 5.

That's not to say it's a bad game because it's far from it but lets be honest, it isn't the game many of us were hyped up to believe.

wsoutlaw873453d ago

I wouldnt really call it ambitious just a next gen borderlands with pvp. It would be more ambitious if they included more but as you were saying, people are out of stuff to do. Its a great game, just very lacking.

Palitera3452d ago

When they are swimming in rivers of money, do you really think they care about players' satisfaction? Really?

IGiveHugs2NakedWomen3453d ago

Destiny didn't fail.

Beyond Two Souls didn't fail.

Shenmue didn't fail.

Tom Butler, YOU FAIL.

GameSpawn3452d ago

Compared to Heavy Rain, Beyond Two Souls did fail.
http://www.joystiq.com/2013...

I'd like to think that Heavy Rain's success bankrolled Beyond Two Souls so that it didn't have to be as successful.

However on its own the game did fairly well. I enjoyed it, though the story felt lacking a little bit.

thorstein3451d ago

Using that logic, Call of Duty MW2 failed because Black Ops sold more...

GameSpawn3451d ago

I did say that on its own Beyond Two Souls did well.

It cannot be argued however that Heavy Rain was the more successful of the two since Heavy Rain had a stupidly low development cost compared to the money it raked in.

Very Low Investment + Very High Return = Highly Successful

Beyond had a higher cost solely because of two big name actors being attached to the game. Trust me when I say that Page and Defoe did not come cheap -- their salaries for the production were probably a good percentage of the game's development cost (who knows if they tried to get percentage too <-- this is when actors receive of percentage of continued revenue from future releases of what they are in instead of one lump sum).

Rimeskeem3453d ago

They put shenmue on the list.

By definition this is wrong.

Pozzle3453d ago (Edited 3453d ago )

They didn't say Shenmue's failed because it's a bad game though. It failed because its production costs were so high that the game would have had to be purchased twice by every Dreamcast owner in order for Sega to make a profit.

caseh3452d ago

Yu Suzuki was almost lynched as a result, it's part of the reason he is no longer at Sega.

Rimeskeem3452d ago

Well it didn't not fail horribly

zodiac9093453d ago

How did destiny fail, if 2 months after launch it has 10 million registered users?? Seems a bit like a success regardless of you thinking the game is trash..

captainexplosion3453d ago

Destiny failed because it was supposed to be incredibly ambitious and huge. It was about as far from those two things as possible. It was also supposed to be a major GOTY contender and break sales records.

BiggerBoss3453d ago (Edited 3453d ago )

It did break sales records though. Biggest launch for a new IP ever.

I feel if Bungie makes all the right moves (hire new writers/creative talent, ditch last gen, etc.) then Destiny 2 could be a major improvement

kodiak404_3452d ago

What is out right now is the base for a game that's meant to last. There's going to more raids, more strikes, more gear, more options, and a ton of more stuff. The game broke sales record, the game has one of the best and friendliest communities I've experienced in years of gaming, and the games just fun. I don't know how anybody can say it failed on any qualitative basis except for their own delusional sense of what it 'should' have been.

GameSpawn3452d ago

There is also this misconception that the $500M Bungie had budgeted was for Destiny alone...it was for the Destiny franchise (aka. 3-4 games, content, and advertising as well as startup funds as an independent developer).

I would love to see Bungie's official financial report showing how much they have truly spent on making the first game so far (not the future budget of the franchise) as I bet it was a tenth of the $500M planned for the entire series.

memots3453d ago

Wow people love to hate everything now. The game just came out made it's money back in a few days. Millions of people registered and playing yet people are calling this fail.., just wow

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240°

Destiny Made Over $160 Million In Microtransaction Revenue In Less Than 2 Years

Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.

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Sgt_Slaughter330d ago

That's extremely low for microtransactions, especially for a game that's essentially designed around it

LucasRuinedChildhood330d ago (Edited 330d ago )

This was back when the game wasn't free to play.

The figures are from November 2017 to February 2019 (1 year and 4 months).

Based on that projection, the MTX revenue for Destiny 2 likely would have been closer to ~$240m for 2 years.

Not sure if premium expansions are included in that figure either although ... I'd hope that they are though and that most of the revenue was for actual content like Forsaken.

People spend way too much money on cosmetics.

Rude-ro330d ago (Edited 330d ago )

Seasons($10 and just got bumped to $12) and dungeon keys($10 each, two a year) are through the eververse(micro transaction) store.
So for those two years, in order to play a season, you would pay through micro transactions.

Sonic1881330d ago (Edited 330d ago )

Bungie Marathon will be worse since it's designed around it as well

Kurt Russell329d ago

It makes me sad to agree... but at the same time I am looking forward to giving it a go. Destiny 2 is so far in, I find it difficult to figure out what I am meant to do first.

buffig330d ago

I think FIFA alone makes over $1bn a year from mtx

anast330d ago

FIFA promotes a worldwide sport. It should make more money than destiny.

CantThinkOfAUsername330d ago (Edited 330d ago )

Let's compare something similar. Apex Legends and its ridiculous $18/$40 skins make EA a billion each year.

z2g330d ago

For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.

spicelicka330d ago

By "people" you're referring to millions and millions of people. Obviously the ones complaining aren't necessarily the same as the ones spending all that money.

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Father__Merrin330d ago

There's millions that purchase MTX and there's nothing we can do about it

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70°

Stop Trying To Make Destiny

In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.

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100°

Destiny 1 Becomes Playable on PC via Emulation

Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.

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remove all the other platforms, this is about pc
Emilio_Estevez483d ago WhoDisagree(0)Agree(0)
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spoonard481d ago

I've been thinking about playing through D1 again before it goes away...

CobraKai481d ago

That’s the sad reality of a game like this. I bought it, invested lots of money, and it can go away at anytime. I still think this was more fun than 2.

jeromeface480d ago

prob because 2 is a grindfest slog

spoonard478d ago

That's the bummer of 'games as a service'.