What happens when a co-op mission goes horribly wrong in Assassin’s Creed Unity? Havoc and confusion is pretty much the answer.
and that's exactly why i'll be playing all the co-op missions solo...i don't care how much harder it'll be, i hate having my experience ruined by other people who don't know what the hell they're doing...
Thats why use voice chat with random people online or play with friends. Its not rocket science you know, every game has people who are noobs at it.
This looks super fun with 4 people!!! I take back what I said about this game looking boring.
I watched a live stream recently and the game looks like it's the same old bs. By bs i mean the free running still looks glitchy and dysfunctional. I seen people in the distance water fall in and get abducted when you start to look away. The npc's rarely respond to the player and some literally walk into the player instead of around. Black flag was the best ac because there was very little parkour to piss me off. Fix your core gameplay ubisoft!
I agree. Free running is frustrating and it is the core of the gameplay. Plus the Stealth has always needed work in AC games.
I don't see what's all the fuzz about this high AI count. In one of this site's streams you can see someone in the streets standing still on the boardwalk, until your character bumps into him which triggers him to turn around quite abruptly and start following you. Things like this easily break the immersion for me. I hope it isn't just a gimmick to gain the "true next gen" label.
The blood splatter on the walls looks gruesome.
Wear all white in the game and you'll see! lmao :D
Couldn't watch it. With the constant changing between characters, you had no clue as to what was going on. Also, for co-op missions, couldn't the developers at least synced the environmental conditions? The lighting is different in each game.
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