80°

The Biggest Xbox One Games of 2015

Robert Workman (Prima Games): Microsoft’s Xbox One had a stellar 2014, with multiple critically acclaimed video games. In addition to various third-party hits, the company put its best foot forward with the likes of Project Spark, Forza Horizon 2, a second season of Killer Instinct, Sunset Overdrive and of course, next week's forthcoming Halo: The Master Chief Collection.

However, 2015 is even bigger. Along with many anticipated titles, Microsoft will also bring a variety of independent favorites that will make a big impact when they debut on Xbox Live.

On that note, here’s what you’ll play next year.

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primagames.com
ScorpiusX3872d ago

Bring them all, can't wait.

ImAPotato3872d ago

This year is amazing, so by the end of 2015 I'm expecting to be broke as fuck.

Ausbo3872d ago

AMEN. All these games plus the multiplats like battlefront and witcher. Plus the unannounced.

CorndogBurglar3872d ago

Whats "The Unannounced"? That sounds interesting.

qwerty6763872d ago

wonder if halo 5 will be the biggest game next year.

CorndogBurglar3872d ago

You can pretty much bet it will be on Xbox One.

Because its only being released on one console, it won't be the highest selling game of the year. But you better believe it will be the highest selling Xbox One game.

Ausbo3872d ago

I thought Ori was coming at the end of this year???

nicksetzer13872d ago (Edited 3872d ago )

It is, december release last I checked. This article isn't exactly accurate, as some of the other games are known 2016 releases as well. That said VERY excited for almost all the games listed.

KiwiViper853872d ago

Ori's release is still Fall 2014, when does Fall end in USA?

KiwiViper853872d ago

I'm sure this same article is on a two day rotation with top 2015 PS4 games.

If this year has taught us anything, it's that looking forward to a game over a year out from release only brings disappointment.

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180°

Halo 5 dev recalls the “frustrating” marketing that misrepresented the series’ most-hated entry

Halo 5: Guardians lead concept artist Darren Bacon explains that the game's marketing was completely seperate to the game's development.

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videogamer.com
FortWaba51d ago (Edited 51d ago )

No issue with the marketing. The story was complete garbage.

-Foxtrot51d ago

The marketing wasn't the issue, it just felt 343 were so bothered about getting Halo away from being known as a Bungie franchise that they tried to introduce so many changes to counter this.

It felt like they were trying to replace Chief as a character thus the big push on Agent Locke (he even got his own mini series). Chief was even in less missions in comparison.

Introduced squads which forced single player gamers to be paired up with 3 AI players over drop in / drop out co-op.

Cortana was butchered, ruining that relationship between Chief and Cortana we all liked. Would have been fine if the twist was the Didact was secretly controlling her or something but nothing. Did she come back in Infinite? Nope. Killed off screen in a sudden 180 to her villainous turn and replaced by a copy since they knew they screwed up.

Expected you to have read all the novels and the like to understand who Blue Team were and their relationship to Chief, had no build up to the characters and it felt like they expected you to like them without it being earned.

Everything they did felt like change for the sake of change, to mark it was a 343 game not a Bungie one and it's hilarious as they tried to f*** around with the multiplayer in Halo 4 to make it their own before reverting things in Guardians.

darthv7250d ago

I didnt mind the switching off between John and Locke... it reminded me of Halo 2 and having the Arbiter levels to trade off to.

The story was okay for me. They had to do something different as the first three games were done and there needed to be new story going in a new direction. I get the die hard fans may not have liked it, but playing it for what it is... its perfectly fine. Its a continuation of halo 4, which itself was a nice original take on the formula.

Now bring on the disagrees.

cl198350d ago

It reminded me of Halo 2 and I honestly dislike the switching in 2 and 5. The devs should of just had cuts scenes for the Arbiter and for Locke.

Elit3Nick50d ago

Booting the ur-Didact from the games was one of the greatest narrative mistakes they made (after bringing back a logic-plagued Cortana, of course). Even if you had to read the Forerunner novels to understand his history, he was one of the most complex characters in the series, and he should have remained as an enduring part of the universe.

I'm happy that he at least got a send-off in Halo: Epitaph, but it shouldn't have gotten to that point.

XiNatsuDragnel51d ago

No issues it's just wasn't good story at least my friend it wasn't well written.

Tacoboto51d ago

Yeah it says a lot about the management of 343 at the time that they could have a marketing campaign be so disconnected in tone and story from the game it's supposed to be about.

I'd imagine it would be frustrating for the developers that the marketing beats seemed far cooler than what you were stuck making. Maybe it would've been better if 343 just continued the story from their previous game but nooo they couldn't be bothered to do that even once

entra8050d ago

its the worst halo game the story the map all was garbage

cl198350d ago

I'd like to introduce you to Halo infinite.

coolbeans50d ago

You are off your damn rocker if you think Infinite's story is worse than 5's. Just by cleaning up 5's worse elements off-screen makes it a default improvement.

PhillyDonJawn50d ago (Edited 50d ago )

Campaign wise Halo infinite was better due to setting. (Open world, different approaches, setting and mission tasks)

story wise Halo 5 was better. Infinite was literally all over the place. It's like they scrapped the OG story and tried to piece some sht together. They unalived important ppl off screen!!! (Spoiler free) Ruining the main plot of Halo 5 and infinite like wth!!! That alone made the "story" worse than 5. They have to reboot the series now or pull some story where these characters are still alive. (I believe the end reveals 1 is.)

@Beans i disagree with that last statement doing it off screen when that was the main plot and a huge deal is the wrong move. We legit should've got a boss battle that did that. It seem so unsatisfying and anticlimactic. We were suppose to get an IRobot/terminator type of ending and instead we get some off screen sht 😒 We couldve had Halo 4 level emotion, instead it was done as filler

cl198350d ago (Edited 50d ago )

@Coolbeans and @phillydonjawn

Infinites story was so disjointed due to the level design. It wasn't and in my opinion still not replay able. It felt worse then the ending to Starfield.

I'm saying this as a person who's still going through playing the MCC to finish out playlists, and has Ten's of Thousands of hours in Halo since CE.

Tacoboto50d ago

The literal ending to Starfield or the closing missions? Because some of those missions were actually pretty great in my opinion. Especially Entangled.

Halo 5 had a worse story I felt than Infinite but I agree on its lack of replayability. The single PNW biome is tiring and everything not green and foresty outside is metallic and reflective inside.

Multiplayer is solid but lags behind 5 too I feel. At least it still does get some new content even as they're openly abandoning Infinite's tech for UE.

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180°

Hideki Kamiya wants to revive Scalebound: 'Let's do it, Phil'

Hideki Kamiya is still interested in developing Scalebound, after the PlatinumGames and Microsoft action game was cancelled back in 2017.

ZwVw102d ago

He's been begging for the past three years. That ship has long sailed. Besides, Phil's a fake. When's the last time he delivered on a game the fans asked for? Still waiting on him to greenlight KI4.

InUrFoxHole101d ago

@8bit
Yeah I mentioned that below. Although in comparison concord was a bigger failure.

MetroidFREAK21102d ago

I mean I'm all for it... I'd buy it for PS5 since Xbox is doing these multiplatform releases now

MetroidFREAK21102d ago

Well, I vastly prefer physical versions of games, and I can't do that with my Series S... sooooooo assume what you will

Lexreborn2102d ago

Scalebound was my reasoning for buying and Xbox one. Legit my biggest let down last gen

raWfodog102d ago

Same here. That was going to be the game I'd buy a Xbox One for back in the day. It'd be good if they did revive it and improve on what they had at the time.

Chocoburger102d ago

Seems odd to be asking for it now that he left Platinum Games. He'll be busy with Okami 2 for a number of years, does he expect to develop the game at Clovers studio now? Would they be picking up where they left off, or starting over again? Any of the previous team members, or just him?

I doubt Phil would fund it again, but if so, then that would be good news, also fund a new Banjo as well as Conker games while you're at it. I miss Conker!

Michiel1989102d ago

doesn't seem odd at all, he'd want work and that game even though it suffered some bad press with the cancellation and stuff is still something that people want to see (i think)

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150°

Halo 5 Story Roadmap Was Abandoned After Poor Reception From Fans

Xbox Game Studios and Halo Studios' Halo 5: Guardians had a story roadmap that was abandoned after poor reception from fans.

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twistedvoxel.com
PhillyDonJawn146d ago

We didn't have an issue with the story, we just didn't enjoy the missions and the execution.

Tacoboto146d ago

The story was completely the issue. They made a villain out of Cortana with no context and killed off the main villain of 4 in a comic or book. The marketing painted a different picture versus what we got. 343 had no conviction in what they made for any of 4, 5, and Infinite.

So little conviction they even had to change name to save face.

PhillyDonJawn146d ago

You right, i had no issue with Cortana being the villain. It made for a good plot. That's basically what I'm trying say they just did everything else horribly and the marketing definitely led us a stray

-Foxtrot146d ago

What they did to Cortana was just...unforgivable, and then to make it worse in Halo Infinite they killed her off screen while saying she sacrificed herself after she realised she was wrong.

They gave us another Cortana to try and wipe the slate clean but that was also the issue, all the development the real Cortana had with Chief was now gone.

They could have saved the original Cortana from rampancy, they could have made an entire game where you find out she was being controlled because of the Didact or something and then she is cured from it. What about merging herself with the new Cortana to cure herself or just give the new Cortana her memories so she's pretty much the same in a way. There's so many ways they could have done it.

343 Studios issue is they keep trying to do things story wise to wipe Bungie's legacy away from the franchise in order for people to remember it as a 343 game. They tried to change the multiplayer in Halo 4, they tried to change the main character to Agent Locke in Halo 5 and then they try to get rid of Cortana.

JimBeans146d ago

What's crazy is how decent Halo 4 was. It wasn't amazing, but it was decent. And then it all went downhill.

KillaJamm146d ago

I agree, I really enjoyed 4, 5 was pretty terrible, Infinite was decent, especially the MP.

145d ago