Austin Flynn writes: "Metrocide, a noir top-down hit-man simulator created by indie developer Flat Earth Games, is aesthetically reminiscent of the Grand Theft Auto of gaming’s past. Players follow T.J. Trench (alliteration makes everything better) as he takes out unsuspecting contracts in order to obtain enough cash to escape the slummy city the game is set in. Gang members, vigilantes and everyday citizens are all up for target. However, although you have the goods to take down whatever comes your way, everyone you encounter can just as easily snuff you out. The only catch is once you’re dead… you’re dead – no checkpoints, you don't retain your money and your weapon will always revert back to the seemingly useless starter pistol you get stuck with. So you better be good."