Oscar Gomez on Classically Styled Adventure, Dog Mendonca & Pizza Boy

Greg Micek writes: "Adventure games have a special place in many gamers' hearts, but especially in those that follow crowdfunding. Although it launched in 2009, Kickstarter didn't explode into the minds of gamers until Tim Schafer and Double Fine launched their Double Fine Adventure campaign in 2012. In the past two and a half years we've seen a ton of games launch on the platform, but only a handful of high quality adventure titles. However, The Interactive Adventures of Dog Mendonca & Pizza Boy appears to be one such campaign, so we spoke briefly with Oscar Gomez, narrative designer of the game, to for his thoughts on the game, Kickstarter, and haiku (of course)."

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