Critical Review: Borderlands - The Pre-Sequel is Boring, Desultory, & Repetitive | GamersNexus

GamersNexus: "The existence of “virtual laziness” is either profound commentary on the degradation of human nature or an example of poor game design. We've discussed it before: Laziness developing within games is common, especially where backtracking or repetitious, unnecessary combat inhibit actual exploration of the game's world and story."

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