Announcing that a Destiny sequel is already underway while the current one still suffers raises some issues.
Suffers? Please explain how its suffering? Your percieved lack of content? The game works great and millions are playing it.. The sequel can be where they improve on the series.. Sure they have a small team finishing up dlc.. And the support staff is still fully on destiny, But what are all the engineers and programmers supposed to be doing now? Two different ends of the development spectrum.
Maybe suffers is a little strong, but the game still has lots of issues, especially on the RPG and MMO side of things. There's a lot of aspects in Destiny that need fixing up, especially considering how long it was in development for and the pedigree of its developer/publisher.
I'd like to see changes made too.. But suffers is like saying its broken.. We can all want more.. But they aren't obligated to create addition content and tweaking things to your liking isnt exactly a universal need. They have tons of staff that can be working on the preliminary stuff for the new game because their work is done on the first..
Well the sequel's still 2 years out with more DLC and patches on the way. Saying Destiny 2 is in the works could mean anything from basic concept art to simple round table discussions.
yes it does "SUFFER"... they need to fix the damn game before even talking about a Destiny 2..
Unless big changes are made in the sequel Im done with this franchise, it by far the biggest dissapointment this year.
I'd want a waaaay meatier story, and storylike crucible missions, ala Killzone 3.
I can't name very many games that I have been willing to sink 50+ hours into. The story may be a bit weak, there are a few features (proximity chat) that I wish were present. But over all I have had and am still having a lot of fun with Destiny. Suffering?
Amen and this happens with most major games with sequels but because it's destiny it's 'cool' to Call it out and hate.
I love Destiny and my issues r entirely b/c I love mmo's and want more mmo - like additions. But how is this Destiny 2 gonna work? Is there really only 2 more dlc for Destiny and thats it. Then Destiny 2. I hope u keep ur characters and continue to level. But how does that work for ppl that didn't play the 1st? I think they should just sell expansions for like $40. Add to the world that already exists. For those who don't own Detstiny, sell both for $60.
I bet you enjoy being ripped off and thank people when it happens.
ya everything works fine, so i dont see where the suffering is. everyone just loves to overreact. does the game need more content, yes, but that has nothing to to with the team working on destiny 2.
The game has more problems than just a lack of Content
Well they can make Destiny 2,3,4. Just go #@* Activision. Broke something good. How support this game for 10 years with Destiny 2? Are you blind guys. Well I think your parents brought your games anyway.
feel better now?
I don't get it. Most people complaining about lack of content have spent at least 100 hrs or more on this game. I'm well over 100 hrs. If Bungie was charging a monthly fee then I would totally agree. But I have games in my collection that I paid the same amount of money for and haven't spent nearly as much time as I have in Destiny. It's my favorite game this year.
It's not lack of content. I just don't want a sequel. I want continued and added support for this game. It's only the beginning of what could be an amazing universe with great mmofpsrpg content.
I agree with you joab777. I was hoping to see Bungie treat Destiny similar to World of Warcraft where they continue to add to and expand the universe we are already playing in, not to force me to load up a separate game to find out more to the story. I wanted to see additional planets added along with the current maps expanded with more territories to explore. That's what I took their "10 year plan" to mean. If Bungie's plan is to relese the two announced expansions and then drop support in order to release a sequel, they will have lost me as a customer. This isn't what I signed up for with Destiny.
That model works for a subscription game like wow, but destiny relies on dlc and game sales. Releasing a destiny 2 is the only way to spark sales. I would like it if they treat it as a huge expansion though and you can carry everything over seamlessly.
I freaking know right! That's my biggest problem with most of the complainers. The people complaining about the lack of content, or the repetitiveness or bla bla bla, they have all played the game for well over 100 hours. That's no small amount of time. I feel like I've played Destiny every spare minute of my life since release and am not very far over that. There is a point with every game that you think either "I am having a blast with this game, I am going to keep playing" or "I have played enough of this game, I will move on now". That point comes WELL BEFORE 100 hours. Obviously they didn't mind the content, or repetitiveness for the first 100 hours. Obviously there was enough content to keep them busy for that 100 hours. Playing ANY game for 100 hours means you more than got your moneys worth. Most single player only games won't last more then 20 hours at the most. The single player mode of COD lasts like 5 hours. I seen a guy on the Destiny forum making a massive crying thread, complaining about pretty much everything. Then I looked at his profile and he had played like 400 hours or something? Those kinds of people are just trying to get attention. And for those people that are saying they want continued support, and not a sequel, you will not see a HUGE change in this game without a sequel. DLC's can add content, but the mechanics, graphics, and story won't evolve as much as we want it to without a full sequel. The most a DLC can offer us is an entirely new planet.
I think a lot of people are confusing content with recycled content. Bungie did an amazing job with the gunplay in Destiny. It's easy to disregard the repetitiveness when the gameplay is so well done. While it excels at the core mechanics of the game, it suffers in offering us varied/interesting environments to play in. I think the biggest problem is that the story really doesn't attach us to anything, so we have no real reason to care about why we're doing what we're doing. Mission structures are essentially reused at every opportunity. The system they have in place promotes repetitive play, replaying the same missions, strikes, and raids over and over again in hopes of gaining new gear/weapons, however, this is not a healthy system. It's almost like they are starving us but dropping crumbs to keep us coming back for more. It doesn't quite have the long term hook that MMOs have. The amount of content included in their next expansion is doing little to fix this problem. Players will play most of the "content" in the first week, and then it will be recycled, giving a false sense of more content. You can argue the hours people sink into the game, however you can't argue that it's not the same recycled content that took little time to complete your first playthrough. Bungie got the feel of playing Destiny right. Everything feels smooth, polished, and it just works really well. It's clear they learned a lot from making Halo and even more from partnering with Activision (there's a slight Cod feel as well). It just seems like their content delivery is taking cues from F2P mobile games and that's a hard model to support.
just because someone likes a game enough to replay it doesnt mean anything. I have gotten a ton of hours messing around in Infamous SS but that game is still short. Games like this should have way more content. Borderlands released with well over 100 missions. The game does lack content when you compare it to the other games like it.
Destiny is addictive, but that 100+ hours is just the same content, you can't price addictiveness because it can wear off pretty fast, like just now, and games are a long term investment, not just for one night,
The sequel won't be out next month. Just because we know it's a thing, doesn't mean they've actually started development. They're probably just starting to work on the blueprint. Was it when announced or was it just the legal documents? Everyone wants to jump to conclusions and assume things in this industry all the time now. And are we really gonna act like they don't have a dedicated team working on the game post release too?
And now Activison know exactly why (their) COD devs wait to exactly February to reveal their next installment.
Also, why is this a surprise when it was announced along with the announcement of the game. This is part of the $500 million investment into the franchise. Destiny, then DLC, then Destiny 2. It's not like they are going to just STOP doing anything with Destiny. Especially with the fact that they are still tweaking things on a weekly basis. In the end, if you don't like it...don't play it. But, by all means, stop acting like this is the worst game ever. It's not perfect (which MOST games aren't). But, it's still a pretty fun game for those that are into this genre.
Enough with these articles. Do people not understand that sequels are likely in planning and maybe even development already before the previous game is even released? It isn't like we have a release date already or something.
What did you Expect, A 10 year franchise, 5 games of destiny if they follow a 2 year cycle. And If they actually work 3 years on each that would mean Destiny 3 is being discussed by them already.
I thought this was expected? Destiny 2 & 3 were basically all but announced when the concept of Destiny was announced. This is where Destiny shines, character development. Imagine taking your character through 3 games a la Mass Effect! Leveling up all the way as they raise level caps over and over, new classes, weapons, etc.
mass effect had a story
Too much randomness with the drops. You either get bored playing the patrol missions, strikes, or crucible in trying to get shards and energy and there isn't enough variety on either side (campaign vs multiplayer) to no get you bored. It would be nice if they had all the multiplayer game modes available at all times. Don't see a point in having skirmish and salvage locked away and Iron Banner appearing for a just a few hours when everyone is sleeping. I feel like the DLC was just taken out of the full game.
The leveling system in Destiny beyond level 20 is quite possibly the most frustrating I've even encountered in a videogame ever.
So they lied about this being a 10 year project then......this game ain't is average at best..it looks nice but that's all. Its repetitive bland and boring..my copy is up for sale on eBay cheap and no ones buying it lol this game was hype bate that's it. Can't wait till there's better games..
@"Destiny 2 Furthers an Unhealthy Practice in Gaming" No, I think that honor goes to COD, Madden, Assassin's Creed, and NBA 2k... Anyone should feel free to add any copy & paste, glitch filled games that should be added to this list.
But CoD sells millions and according to you if it sells millions than it must not suck, right? These games you mentioned have found a formula for success. The controls for Uncharted didn't change drastically with each sequel, God of War stuck to the same copy and paste formula for every single one of it's game. Should those games be put on this list also?
Unlike Destiny,COD has been milked to death and it's basicly the same maps with a fresh coat of paint, but i'm sure you're one of the millions of brilliant people who can't see it. Uncharted doesn't suck. God Of War doesn't suck. But you wouldn't know because you're too busy yelling dude/bro on COD/Halo multiplayer.
Destiny doesn't do anything different from any other game and from the many people on this very site they say the game gets boring, repetitive and old quick. But according to you since it sold millions it must not suck. Funny you can't apply your same bias and flawed child like logic to CoD, which also sells millions and is enjoyed by millions as you yourself even said. "Uncharted doesn't suck. God Of War doesn't suck." But they do use the same copy and paste style you accuse CoD of...it's too bad you wouldn't know this because your such a tool.
I don't see how any of this is relevant at all. what medical conditions do you all have the prevents yourselves from going out side and not playing video games for at least an hour. maybe leave the smart phone behind too if you want to spin minds. I've got to work to support your guys habits and my smoking addiction. I like to play destiny at night naked with the lights off with my cat sitting in my lap drinking purple narcotics with both my middle fingers point upwards like pitchforks whispering how much I love atheism to the white walls.
Your cat sits on you while you're naked?
Thank you some on gets it.
So if we are considering an Activision financial earnings call an 'announcement' then Destiny 2 and 3 were already 'announced' in 2010, when the contract with Bungie was revealed during court proceedings. An unhealthy practice in gaming? Planning for the future of the franchise is unhealthy for gaming? I would say it is very healthy. Let's say that Bungie worked 100% on Destiny 1 for the next year, and didn't start working on Destiny 2 till mid 2015. That means we wouldn't see it on store shelves till 2017 or more likely 2018. By then, Destiny would be a thing of the past. Developers NEED to begin work on sequels ahead of time if they want to release them a few years after. Destiny 2 has probably been in development for a long time before Destiny 1 was even released, as is completely normal in the industry. Destiny 2 won't be out till 2016 at the earliest. MANY MANY other franchises in the industry are releasing much MUCH quicker than this, but yet we don't condemn them? We buy them in the millions every single year. Games like COD which feature much less content than Destiny has. The gaming community is a lost cause, it is filled with WAY too much stupidity, and pathetic blog sites like Twinfinite are just perpetuating that stupidity for the sake of their advertising dollars. "Why I'm done with Destiny" How about my response headline "Why I give literally zero shits about what you think" It's funny because the editor of the article is probably busy playing COD, a game with MUCH less content, or Halo: MCC soon, which is just a collection of BUNGIE games.
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