MWEB GameZone writes: "Assassin's Creed: Unity took 4 years and 10 studios to create. This is the result. Here's a detailed breakdown of co-op, single-player, story, customization and time anomaly."
Innovative? Hmmm sounds like an application of an existing idea to a more online platform.
What? Did you even read the article and watched that video? Where have you seen its equal?
DA:I is a huge leap forward and isn't locked for parity. Big open world to play in, lots of crafting, customization, choices, and tons of content that wasn't cut for you to buy shaving gel... 5000 people in the crowd is nice, but if they have a bunch of pop ins it'll ruin the immersion... http://cdn2.wccftech.com/wp... The co-op is just an expansion of the wolfpack gameplay from the previous entries. Also, Unity has the fun micro-transactions that are just so innovative these days...
Although I do agree that Ubisoft shot Unity in the foot with the parity lock. Now that would've made the game the a real next-gen experience.
Seems more like refinement than innovation in this assassins creed.
Really incredible. I love the concept of Rogue but as a PC player I feel I'm going to miss out :(
am sure it will get downgraded
I watch live a hd stream pop in is TERRIBLE but it overally looks good. Well it is downgraded but not as much watchdogs was.
Dog - Cat?
lol definite NOOOOOOOOOOOOOOOOOOPE!!!!!
And yet I will still get bored of it after about an hour.That's just me though.
Same, for some reason i could never really get into the AC games, maybe this one will be different. Hitman was great though
Assassin's Creed and 'innovation'? Are you f*cking kidding me?
If it wasn't for the parity block, would you still say this?
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