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Assassin's Creed Unity - The most innovative leap forward for next-gen gaming?

MWEB GameZone writes: "Assassin's Creed: Unity took 4 years and 10 studios to create. This is the result.

Here's a detailed breakdown of co-op, single-player, story, customization and time anomaly."

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plut0nash1532d ago

Innovative? Hmmm sounds like an application of an existing idea to a more online platform.

HanCilliers1532d ago

What? Did you even read the article and watched that video? Where have you seen its equal?

rdgneoz31532d ago

DA:I is a huge leap forward and isn't locked for parity. Big open world to play in, lots of crafting, customization, choices, and tons of content that wasn't cut for you to buy shaving gel...

5000 people in the crowd is nice, but if they have a bunch of pop ins it'll ruin the immersion...
http://cdn2.wccftech.com/wp...

The co-op is just an expansion of the wolfpack gameplay from the previous entries.

Also, Unity has the fun micro-transactions that are just so innovative these days...

HanCilliers1532d ago

Although I do agree that Ubisoft shot Unity in the foot with the parity lock. Now that would've made the game the a real next-gen experience.

lemoncake1532d ago (Edited 1532d ago )

Seems more like refinement than innovation in this assassins creed.

CongoKyle1532d ago

Really incredible. I love the concept of Rogue but as a PC player I feel I'm going to miss out :(

MarcGorgees1532d ago

am sure it will get downgraded

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