Civilization in space. It’s a simple, self-explanatory boardroom pitch. You can probably imagine the folks at 2K licking their lips at the financial prospects, and following the success of Civilization V, who could blame them? Of course, for developers Firaxis it’s about more than just Civ in space, there’s a legacy here that stretches back to Sid Meier's Alpha Centauri, itself essentially a space edition of the core franchise. But then, for fans of the original sci-fi 4X title, it was so much more than that, it was a game that grew beyond anything the Civ franchise had managed up to that point. Today, Firaxis face the same challenge: how can they make this spin-off feel like more than a simple reskin of a tried and tested formula?