40°

Top 4 Sleeper Hits of 2008: Gamer.Blorge's #1 is Fallout 3

GAMER.BLORGE listed Fallouted 3 as their #1 sleeper hit for 2008 saying, "With over 200 possible ending this game is well worth the investment, and I predict with the massive replay value, this game will last you till 2009."

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gamer.blorge.com
NDN_Shadow5781d ago

Fallout's too big to be a sleeper, especially if Bethesda markets it right.

TriggerHippie5781d ago

I was thinking the same thing. The originals were GOTY's

MK_Red5781d ago

That's true for hardcore and classic PC gamers but most of modern gamers and non-PC players don't know a thing about Fallout. Some even know the franchise from the horrible PS2 game that Midway made abusing the name of Fallout.

The game is popular among critics and most of pro gamers but general audience is not really following it. Hopefully Fallout 3 changes all that and makes Fallout 3 a game that both critics, old and new gamers can love.

Tomdc5781d ago (Edited 5781d ago )

I never heard anything about fallout untill recently, but its got loads of press that i've seen, all saying it is gunna be great. I've seem more of this game than I have Killzone, Final Fantasy and Motorstorm 2...

So it aint a sleeper at all!

MK_Red5781d ago

Come on, nobody has seen anything of Fallout 3 in motion aside from media. Killzone 2 and MS2 and others all have had lots of gameplay stuff and trailers. Fallout 3 hasn't had a single gameplay vid so far.

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Silogon5781d ago

I couldn't even finish Oblivion, let alone even start on the add on. This game is high on my must have list this year since Sony, Microsoft and Nintendo are letting us down 1st party wise.

Anyways, do you think those 200 endings is legit or are they going to be slight variations of different actions you take? I think 200 endings is a crazy amount to have and it echos 1 of 2 things.

1 - the game is short enough to see them all

or

2 - they are slight variations to the others.

Lemme know what you know, thanks!

Tomdc5781d ago

originally they stated it was something like 8 endings, so what I believe is that they'll be 8 significantly different endings and many variations on these 8 which make it over 200.

Closing5781d ago (Edited 5781d ago )

Fallout 3 is my most anticipated title left in 08.

MK_Red5781d ago

Definitly agree though it was my most wanted from the beginning of 2008 :)

150°

Fallout 3's Reveal Led To Death Threats And Bethesda's First Security Guard

The artist behind Fallout 4’s Deathclaw reveals just how bad things got back when Bethesda took over the series

anast18h ago

People are stupid I get it. No one should feel unsafe,

But I think they need to talk about why they cut so many corners during the development process and why none of their games ever look current. And why they think all of this is okay while they charge full price.

LucasRuinedChildhood18h ago

As much as Bethesda deserve criticism, that's not really relevant to the reveal of Fallout 3 in 2007.

VenomUK15h ago

The default angle Kotaku always go for is to highlight the worst in gaming.

I would’ve focused on the creative.

gold_drake14h ago

there is no "but". the hell lol
you dont send death threats, period.

210°

What Made Fallout 3 One Hell of a Game?

Bethesda's post-apocalyptic RPG remains an unabashed classic, more than a decade and a half on from its launch.

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gamingbolt.com
ZeekQuattro3d ago

For me its the fact that I could put hundreds of hours into it and still find areas I missed in my earlier runs. It was also my first FO and despite what I had to put up with at times such as overall crashs and killing my orginal PS3 with the YLOD it's still my favorite entry to this day.

-Foxtrot3d ago

Tons of reasons

But my silly little one…hunting for unique weapons and armour

Something Fallout 4 just didn’t really have as much because they replaced most of it with randomly generated customised weapons. Even Elder Scrolla doesn't do it as well.

Yui_Suzumiya2d ago (Edited 2d ago )

I remember during my first playthrough of Fallout 4 back in 2015 I somehow got an automatic combat rifle that shot explosive rounds by defeating a legendary creature. Unfortunately that was the only playthrough I ever got that weapon. It's a shame because it was absolutely epic!

Vits2d ago

Sense of exploration. That was why older Bethesda games were so good. They might have had glitches, broken mechanics, meh visuals, etc., but they were some of the best around when it came down to the sense of exploration. You could go wherever you wanted and you would find something cool; it might have been a faction, a weapon, an enemy and much more. And that is what they are lacking now. Skyrim still had a lot of that, but Fallout 4 dropped it by focusing on an interconnected world and more randomly generated rewards. Fallout 76 just kept that trend and added multiplayer, and Starfield went even further in killing it by creating a whole universe with parts completely isolated from each other.

EazyC2d ago

I think the retrospective of Fallout: New Vegas' existence has somewhat diminished the view of Fallout 3 in the eyes of many, but it getting out of the vault in Fallout 3 was, for me, the most remarkable experience I've had in a videogame.

I was 12 when it came out, and I remember I just saw the score it got in Gamemaster magazine (remember those!? 😅), and I just went to the shop and bought it with my pocket money.

Not knowing anything about the game, I thought the whole thing was going to be about growing up in a vault, especially given that I'd spent about 2 hours in it....I literally could.not.believe it when you got out and it was just this wasteland on every direction. Amazing.

Tody_ZA2d ago (Edited 2d ago )

Probably because these Bethesda games were hand crafted so that exploration meant something. Unlike Starfield where this sense of exploration is replaced with the illusion of scope and procedurally generated worlds. A player can always appreciate when they wonder into an unforgettable new encounter by accident or stumble across a new questline that becomes their favourite. Just like a player can always tell when they're ploughing through filler on auto pilot, that they'll forget the moment some resource numbers go up and nothing worth remembering occurred.

I mean, in Fallout 3 you could nuke an entire town as a SIDE QUEST. In The Elder Scrolls Oblivion and Skyrim, the Dark Brotherhood questlines were my favourite in any RPGs and you could completely avoid them if you didn't care for them. In The Witcher 3 side quests take you on ridiculously dark and mysterious storylines that are some of the best I've played in RPG history. There's a reason why people still talk about KOTOR to this day. Difference between a developer creating something or just padding a game world with stuff.

Fist4achin2d ago

There were some side quests that could yld have been developed into an entirely separate game. Some great writing there.

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150°

Fallout Anthology Edition Looks Pretty S.P.E.C.I.A.L.

The Fallout Anthology Edition is coming to PC very soon, and is packaged with some very S.P.E.C.I.A.L. bonuses.

-Foxtrot11d ago

It’s an awful downgrade to the last one they did

They included physical disc back then

ocelot0710d ago

Forgot I ordered this until I got the dispatch email.

FPS_D3TH10d ago

I want the first two games to come to iPhone/android

Friendlygamer10d ago (Edited 10d ago )

I would love the classic fallout games on console. Closest I could find was atom rpg, I liked that one a lot

saint_seya9d ago

I though it was a new Killzone when i saw the image, looks like a hellghast..