"I do not know if it just me or if there is something else happening, but there seems to be a lot of “long awaited” games getting the axe because they are just not good enough. The latest in the recent string of titles is Prey 2. Although this one will come as no surprise considering the history of problems with the game and comments made from publishers and developers, it is still interesting considering some of the other projects that have been cut suddenly."
You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.
"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"
The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.
I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.
As for Eight Days...Sony really needs to pick this up
If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.
One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere
One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.
We go on a trip through memory lane.
Prey 2 and SW 1313 sadden me the most. The internal politics behind those decisions is sickening. Serious feels for the crews that worked on these.
Danny O'Dwyer, formerly of GameSpot, released a documentary on developer Arkane Studios today, through their Patreon-supported company, Noclip. Along with their employees and supported by 4,197 patrons, O'Dwyer managed to talk to the studio behind the Dishonored series about their projects, including three cancelled games.
I hope whatever Deathloop is ends up being amazing but then again considering who the publisher is I don't really have a lot of faith in the title.
Look on the bright side, hopefully this Alien bounty hunter game will come back in a new form...like a brand new IP, not Prey.
<Spoilers>
For a Prey sequel I want to start the game with Tommy coming out of the other side of the Portal
He went through and it said "To Be Continued"
If I've waited a long time, as a Prey fan, for a sequel then I at least want them to pick up where they left off...especially with Tommy, not a bald headed, space marine grunt which the new character looked like.
Prey was awesome, that ending man ... Wasn't super excited for the sequel seeing as it was just carrying the name only but sad nonetheless
It's no surprise this was axed, considering Bethesda's shady dealings in the background. They're not exactly innocent.
This is not great news :( I hope it becomes up and running some day