"How to Survive developer Eko told us about their issues with PS4&XB1 CPU, though in the end the game runs at 1080P@60 on both. They also said that they didn't find any important peformance gap between the two consoles."
Game review of the PS4 'Storm Warning Edition' of zombie survival game, How To Survive. Read the review to find how this port holds up.
GameGrin's Joe Pring writes: "As far as narratives go in zombie-orientated media, How to Survive generally follows the same, generic formula you’ve already seen countless times before in films and other videogames. Somehow, you’ve found yourself stranded upon one of several islands infested with the undead and you need to escape before you become one of them. I wish I could give you more to go on, but that’s practically all you get in terms of a premise and aside from some rather wishy-washy characters you’ll interact with on your journey to escape (that fill in a little of the story), your only concern in EKO Software’s world is survival."
The Ultimate edition of one of the greates zombie survival games has arrived on PS4 and Xbox One. Although it could get greater amount of attention on its production, it is still one of the best zombie games in the market.
"Let’s just hope this won’t limit games in the coming years": I fear so.
It certainly isn't good news that they already complain about CPU. Those consoles aren't even one year old and yet they may already be dated... I wish they made a proper 499 $ hardware without the Kinect bullshit
To be honest, Devs complain throughout the lifecycle of any console. But, they still manage to get the Job done.
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Well, the CPUs are final, so they'll have to make do. .
PS4 could release PS4 with 499$ (same with xbone launch price) and and make PS4's CPU way more powerful than shitty jaguar AMD lap top cpus !
yeah of course not :D
http://i.imgur.com/OLLp7RU....