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330°

Ubisoft Toronto Founder Jade Raymond Departs to Pursue New Opportunities

Producer responsible for the first two Assassin's Creed games, Watch_Dogs and Splinter Cell Blacklist has left Ubisoft after 10 years with the company. Her replacement, Alexandre Parizeau, brings 15 years of experience and a great pedigree with him.

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MeliMel3468d ago

Good Luck Jade in your new ventures.

ginganinja3468d ago (Edited 3468d ago )

Sorry, I disagreed with your comment by accident (and I agree with your sentiment).

starchild3467d ago

This is sad. She was such an incredible personality and had great gaming instincts about what works and what is fun. She was a huge asset to Ubisoft. I'm sorry to see her go.

But I wish her the best of luck in her future endeavors.

Gamer19823467d ago

Indeed I think she sees nothing but negative vibes around Ubisoft as of late. All the positive vibe they had back when games like Far Cry 3 was being released has gone. Nobodys really talking about Far Cry 4 there all complaining too much about Ubisoft either lying or purposely downgrading games. They cannot get good publicity right now and it's a good time to move on with the company no doubt looking to fix its tarnished image.

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500°

Jade Raymond and Hermen Hulst on why Sony is buying Haven Studios

There's something a little different about PlayStation's plan to acquire Haven Studios. Historically, Sony likes to have a little dating period with a developer, where they might release a few games together before they get married. It's what happened with Naughty Dog, Guerrilla, Media Molecule, Insomniac and Housemarque. Yet Sony announced its partnership with Haven a little over a year ago. The developer may be full of established faces who are responsible for hit games such as Assassin's Creed, but it's still a new studio. It's still growing. It's not even announced the PS5 game it's working on, let alone released it. So why do the deal now?

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Nyxus759d ago

"Obviously we will always carry on making these single-player narrative-based games such as Ghost of Tsushima, The Last of Us, and Horizon Forbidden West," Hulst emphasises.

That's good.

solideagle759d ago (Edited 759d ago )

I think Sony slept on FromSoftware (after demon souls success)!
I wonder if Sony is looking to purchase a Japanese dev that would be cool. I expected them to buy Level-5 in PS3 days but now they are publisher. I love and prefer Single player games :)

Terry_B759d ago

What was the last Japanese studio that got bought by Sony and when?

Eonjay758d ago

@Terry

It is my understanding that Japanese companies doesn't usually buy each other and that mergers are far more common. Like Square-Enix or Bandai-Namco.

SonyStyled758d ago

FromSoftware isn’t an independent studio though, so Sony would’ve needed to purchase them from their parent company. It’s owned by a Japanese media/entertainment company, or something along the lines of that, and they’ve owned FromSoftware since before Demons Souls if my memory serves correct.

z2g758d ago

But also:

“ The Haven acquisition will continue Sony's investment in live service and multiplayer games. ”

neutralgamer1992758d ago

This is all part of money already spent which is being announced now. There is still a 10+ billion dollar question that will be answered

solideagle

Sony actually recently invested in the parent company that owns from software who btw made the request to Sony to invest

Terry_B

Sony usually invests like they did with square enix when they were going through a rough patch. They asked Sony to buy the shares and once things stabilized Sony sold back the shares

Japanese publishers are every different. Sony or Nintendo could buy anyone but that's a different culture over there and it makes it next to impossible for an outsider to buy a Japanese publisher

https://www.videogameschron...

Sony is looking to buy big. My guess is they will target Capcom and square enix. But just like Ms Sony won't make all games exclusives. I think times are changing and we will see more cross platform support from both which is great

There will still be must have exclusives but some games are too big to keep away from others

LordoftheCritics759d ago

I think spreading out the acquisition portoflio between established and growing is not a bad idea.

A company with confidence in their values can acquire noobs and instill those values.

758d ago Replies(2)
rlow1759d ago

Well I’m sure all the acquisition going on in the industry motivated Sony to pull the trigger. But funny how quick Jade was willing to sell. Not even one game under the new studio. I think they must of been angling for this from the get go.

ClosetRebel758d ago

...must have been angling, not must of.

rlow1758d ago

Lol, thanks for the input.

gangsta_red759d ago (Edited 759d ago )

Sony must be betting big on this game to buy this studio so quickly.

Makes me even more curious to see what exactly it is.

Eonjay759d ago

I think this is the supposed first 'terobyte' game whatever that means. As long as it doesn't require 1000 gigs of space on the SDD lets do it lol. In all seriousness, It SOUNDS like some kind of MMO.

758d ago Replies(6)
jznrpg759d ago

If they make money from these games it’s fine with me if it’s helping find the single player stuff . I do t like live service as I do t have the time to play these never ending games and usually the quality is lesser than you desire . When I was younger I loved Everquest and FF11 but those are MMOs they are slightly different but are still live service imo. If they make a great hardcore VRMMO or MMO like EQ when I retire im in !

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390°

Jade Raymond’s studio is making a ‘persistent, scalable online game’ for PS5 and PC

Jade Raymond’s new studio is reportedly set to work closely with PlayStation 5 lead system architect Mark Cerny on its debut game.

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senorfartcushion800d ago

One of the ten games as a service games PlayStation mentioned?

I’m bored of how much online is playing into games now. Offline games still should exist in equal measure.

SeTTriP800d ago

I agree 👍 but they don't make money in equal measure.

SullysCigar800d ago

PlayStation has plenty of offline single player IPs out and in the pipeline, they're not dissappearing.

It seems likely to me that some those online games they speak of will be split among PS5, PC and mobile. People seem to forget how much money those phone games make.

Anything with Mark Cerny's technical eye cast over it has my attention though, so I look forward to finding out more about this one from him and Haven Studios.

Eonjay800d ago

Thank you. People act like they can have online games as a law or somehow it prevents them from making single player games which it clearly doesn't. Just in the pipeline we have Horizen FW, God of War, Spiderman 2 and Wolverine. They already released Reternal, Demon Soluls, Spideman MM, Rachet and Clank and probably more that I'm missing. These things exist, we don't have to speculate or let ourselves be trapped into some group thought. The idea that they ababdoned SP games suddenly is a fantasy from a blog that is trying to generate drama.

darthv72800d ago

... the guy does have a certain 'knack' for things.

gamer7804799d ago (Edited 799d ago )

Third party studios would be best served if they made multiplayer games open to all platforms for the sake of the longevity of the game. I understand first party doing pc + one console because they own the studio. Still interested in what they are making but it’s going to be a looong while.

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moriarty1889800d ago

I agree. Offline games or offline modes should always be available. This online only obsession with every dev lately is going to ruin gaming as a whole imo.

FanboysKiller800d ago (Edited 800d ago )

I agree %110 , but Destiny changed my perspective on seamless online gameplay , but it's still considered one of its kind , nothings like it and that's far from enough to prove itself as a solid argument.

senorfartcushion800d ago (Edited 800d ago )

I have my online games, but the never ending progress in them means that you can’t really swap between games as often as we would like.

I would cite influence advertising as part of the problem. With even single player games being affected by the way gaming “engagement” is perceived.

I’m playing Sifu at the moment on PS5 and Max Payne 3 on Series X. Even the quality of how the games are produced is lessening because of how much studios are trying to appeal to influencers more than customers. Max Payne 3 is a game. It can be hard, it can be easy. Regardless, it’s polished to a mirror shine.

Sifu has great combat and is satisfying to play, but the roguelite stuff within (solely designed to appeal to Twitch players, like the genre as a whole) is a major bummer. People are currently arguing vision. Whether or not the game should be made easier due to how the difficulty doesn’t mesh with some people. Difficult games are fine, but they’ve got to be designed well. Sifu isn’t really. It’s a victim of the roguelite dragon the studio has been chasing. This is a game that deserves to be easier to play, something tells me that they’ve only kept the difficulty high to advertise it on the fact that people will be repeating levels a lot in their time spent playing the game.

The ironic thing about difficulty is the sense of identity people both feel for themselves and feel of the devs, when the devs are arguably going against their own identities by chasing trends.

The issues I have with Sifu starts with multiplayer games. The game itself is arguable an MP game due to how many people watch it on Twitch.

GhostofHorizon800d ago

Just because people watch a game on Twitch doesn't mean it's a multi-player game. This whole post is just some projected nonsense.

Roguelites created for streamers? What?

Sounds like you just don't understand what roguelike and roguelite games are all about.

FanboysKiller799d ago (Edited 799d ago )

@SenorFartCushion
Budget is king , the sad truth about generational leap is being overrated and easily overshadowed by its budget, a triple a game from the last decade or two still holds itself and get liked the way it looked more than its technicality behind it.

ABizzel1800d ago

Offline is the core of the significant majority of PS exclusives on the PS4. It's time for them to build online communities that fans can play and enjoy in-between the waits for these big AAA releases.

I'm all for all 10 of them.

1. Bungies New IP
2. Faction 2 (The Last of Us)
3. Twisted Metal Online (rumored)
4. Guerrilla Games other IP (rumored SOCOM)
5. Deviant Games New IP (former Black Ops COD devs)
6. Haven Studios New IP (Jade Raymond and former Ubisoft devs)
7. Firewalk Studios New IP (former Bungie, Take-2, Activision, EA devs)
8.
9.
10.

So by all means bring them on.

senorfartcushion800d ago

Obviously that’s good. But can you not follow the patterns that literally every other company has been making these last few years? Games as a service multiplayer games are made mostly to rid ones catalogue of any single player only games

ABizzel1799d ago (Edited 799d ago )

@Senor

That's a baseless point. There are significantly more companies that continue to produce single-player experiences, than there are companies that have dropped single-player completely to rid their catalogue of any single player only games. This is fear mongering.

Someone said this best a while ago in a PS Group. Sony is the AAA Blockbuster Film / HBO of gaming. They create premium high quality content. That has allowed them to make a huge comeback during the PS360Wii era, dominate the home console market during the PS4XBOWiiU era, and is what will continue to carry them into the PS5 generation and beyond. How many single player games have they released for the PS5 compared to Live Service games. How many single player games got cancelled for a live service game?

4 of the 7 known Live Service games are from 2nd party developers, so where is this concern from single player games coming from. Naughty Dog is making Factions.....And they've made several multiplayers before without it affecting their single player narrative driven games. Firesprite is a brand new developer under PlayStation, so there shouldn't be any AAA single player expectation on them to begin with, people were just talking about how this is a VR studio and okay with it, but have a potential issue with them working on service games. Guerrilla is releasing Forbidden West this month A single player game, with a Horizon VR exclusive later this year (also likely single player), so why is it a problem that they have a team working on something else multiplayer / GaaS based.

This fear mongering needs to stop.

PS Gamers praise Sony for their first party and the amazing narratives they play and create with their IPs. Why are they so fixated on holding them back from attempting to do the same in a multiplayer space. If you don't like playing online then don't. Destiny is an example of one you don't really have to, and that's a 5 year old experience now. Let them learn and grow in the Online space, just like they did in the Single Player Space.

People say all the time, I want Bloodborne for PS5 or Bloodborne 2. Well in a Ongoing world, they could still be getting new content from Bloodborne to this day, have new content launch each year, have an option where you and friends can take on a Raid Boss, and so much more. What is the fear in this?

Stop the fear mongering and just say you don't like multiplayer / online games, and these games aren't for you and move on. But there are millions of PS gamers who want to enjoy games like these and want to see Sony's first party blend narrative and world building into AAA online experiences. The PS3 had significantly more multiplayer experiences than the PS4 from Sony studios and the PS4 was a significantly more successful and online focused console. That has to change, because gamers are going online more.

northpaws799d ago

I welcome both, for single players, just from from first party alone we have Horizon Forbidden West, God of War Ragnarok, Spidermen 2, Wolverine, I am sure naughty dog is working on a single player game on top of the fiction MP game too.

If some good online games can help keep PlayStation's cash flow more healthy, then so be it, whatever keeps the ship afloat for my single player experiences.

Tapani799d ago

Agreed! The only way I see online is okay for me is something like Dark Souls where it's a part of the gameplay and lore system. I'm an offline games person.

Example: I was playing the other day Shadow Hearts 2 on PS3 Phat (using bilinear filtering and upscaled image + TVs black insertion frame and upscaler + sharpening etc.) and me and my wife were blown away by the writing, animation, graphics, and music. Can't believe some games on PS1-PS2 era are better than the ones today when you have all the technology in the world, and everything is online and connected. We are rapidly collecting old games to play, particularly the gems we didn't have time or a chance to play. These games take our weekends away more so than the modern ones. Maybe we are old, but they just suck us right in vs the new games which feel like a polished turd of a product.

KingofBandits799d ago

could not agree more. I'm sick of online games, MMOBA and anything in that vein. gaming is getting way too big and as a result is making way too much trend chasing trash

frostypants799d ago (Edited 799d ago )

Offline games DO still exist in more than equal measure. I don't think that is going away.

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Father__Merrin800d ago

I agree with everyone who wants a slew of offline traditional games...

But.... Online games persistent ones and those with dreaded micro transactions battle passes etc make more money it as simple as that

It's a shame but those days of of purchasing a game with all content on her etc are now gone. Ironicly Nintendo are closest to old school style games

SullysCigar800d ago

What about Demon's Souls? Returnal? Ratchet and Clank: Rift Apart? Horizon Zero Dawn? God of War?

And up next Horizon Forbidden West?

moriarty1889800d ago

Those are the rare exceptions made only by Sony. Let’s hope they continue to make those unique experiences for much longer and not change to these online only type games.

Atticus_finch800d ago

Moriarty
His point is that Sony studios are also keeping the hope alive not only Nintendo.

gamer7804799d ago (Edited 799d ago )

They might sell more copies but they don’t always make as much profit. But I agree that they need multiple ways to fill the funnel. Live service games and single player type games

ABizzel1799d ago

@moriart1889

Mario, Zelda, Doom, Ori, Resident Evil, Souls Games, Devil may Cry, Far Cry, Doom, and hundreds of others.

DOMination-799d ago

What about Starfield, Avowed, Hellblade II, ES6, Fable, As Dusk Falls, Everwild...

+ Show (2) more repliesLast reply 799d ago
Nyxus800d ago

Many Switch games have paid DLC, like Breath of the Wild, Super Smash Bros Ultimate and Animal Crossing New Horizons.

Atticus_finch800d ago

Not only that but certain Nintendo Digital only games get limited releases on purpose to inflate the price.

purple101800d ago

Mark Cerny touches it

Game : "instantly turns to gold"

Has my attention too.

GhostofHorizon800d ago

Surely you have something to share by now, concept art at the very least.

I find it really hard to get excited about a game where all I know is that it will be an online game which is not even a great selling point to me, actually makes me less excited.

800d ago
gamer7804799d ago

This game is likely 2026 or beyond.

799d ago
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250°

Assassin's Creed, Stadia and kindness: Introducing Jade Raymond's Haven Studio

The former Ubisoft, EA and Google exec discusses her new independent team.

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923d ago Replies(3)
Notellin922d ago

She hasn't done anything notable in so long I can't believe anyone cares.

Orchard922d ago

this^

Has she actually done anything meaningful since the first AC?

Chevalier922d ago

She's got 20+ more years in the game industry than you guys. But let's get this straight you guys are the same people who prop up The Initiative which literally has no games under their belt and now need another studios help, but, hey look it's 'exciting'.

Playstation funds a start up studio and you guys are like she hasn't done anything in awhile. So what?! She's doing something now.

Orchard922d ago

@Chevalier Has she? You don't know either of us nor how old we are.

She doesn't have the best track record post AC... SC Blacklist, WD1, AC Unity, Battlefront 2...

Also where did I say The Initiative are a good studio? Please show me.

Chevalier922d ago

Cool. Says you've been here a year and you're a game developer? So what masterpiece did you make?! 😆

You can list off all these 'failed' games she's done. Yet they're all successful properties though. But again go ahead and list your illustrious game developing career that puts hers to shame. I'll wait.

Orchard922d ago (Edited 922d ago )

@Chevalier Been on N4G for about a year probably now, yeah.

The difference is I’m just a lead engineer, I don’t set any kind of creative direction for the titles I work on - I simply execute and deliver other peoples ideas.

She will be a key stakeholder in the direction of the title - as she has been on her past games.

Also WD1 and ACU were a mess, Battlefront 2 an even bigger mess. And where’s splinter cell nowadays?

She has only really directed one successful product - the first AC.

I’ll happy be proven wrong though and will eat my hat & buy the game if it’s good.

Nacho_Z922d ago

@Orchard

Mad how you bought a PS5 just to give an air of legitimacy to the Microsoft PR work you do on here. Shows real commitment.

Orchard922d ago (Edited 922d ago )

@Nacho_Z Yes, I sunk hundreds of dollars into difficult to find consoles I don't intend on using, same reason I own a PS4, same reason I spent hundreds, if not thousands of dollars on PS5 games. I'm thinking of buying a Lambo next since I'm apparently made of money 😂

Chevalier922d ago (Edited 922d ago )

"Also WD1 and ACU were a mess, Battlefront 2 an even bigger mess. And where’s splinter cell nowadays"

So NONE of that is the fault of EA or Ubisoft?! It's ALL her fault?! Lol. EA has had issues with Star Wars because of their strategy which I doubt had much to do with her. Ubisoft hasn't been using their own IP so the idea that Splinter Cell which Ubisoft has shown they have no interest in making games for has again nothing to do with her.

What's worse is you say you worked the same position she did so you should know that. Sounds like she does have more experience than you do, but, you're pretending you know know more. Well thanks for proving my point. The idiocy you spout is absolutely garbage.

I agree with Nacho's recent comment. It's pretty easy to see in your comment history shilling Gamepass and pretending. It seems for someone pretending to be unbiased stupid stuff you have said like the following wouldn't occur, following quote:

"Heck even one of the best PS5 games is developed by Microsoft."

True words of an idiot. But yeah sure you have a PS5. Dude just sell this pretend PS5 you 'own' and get rid of it. Doesn't even sound like you're a gamer. But yeah if you're idea of 'developing' games is buying games already in development is making games. Which original IP has Microsoft developed and not purchased? All their best IPs so far have already existed and they came along and purchased. Wait I thought you said you're a game developer? Wouldn't you know that? But again go ahead and show us illustrious career that so outshines Jade Raymond. But based on what you're saying can we assume you're not very good as a developer? Nah that would be a biased and dumb assumption wouldn't it?! But here you are trying to tear another developer down? Humble you aren't! I really hope I don't have the displeasure of supporting your game development 🙏.

922d ago
Orchard921d ago (Edited 921d ago )

@Chev I never said it was all her fault, but clearly, in such a high up role with some degree of control over the business and creative directions of a project - some blame has to land on her.

I work as an engineer, which she was one day, yes - before going over to the creative side. But as stated, engineers don’t set the direction on anything on the creative or business side. If she was just a programmer on those games then it wouldn’t have been up to her anyway and she’d have zero blame - along with all the other programmers.

Which part of my statement about DeathLoop is incorrect if it’s the words of an idiot? Is it not one of the best games today on PS5?

Hate to break it to you, but my PS5 isn’t pretend, I’ve shared pictures on here multiple times and always happy to share more pictures - I even have another one coming soon from Walmart!

Developing games is writing the code, creating the models and textures etc - buying a studio doesn’t mean they are no longer developing games…

Also it’s perfectly normal for corporations to acquire studios. The only one who doesn’t do it often is Nintendo.

Given the companies I’ve worked and the one I’m currently at - you definitely support my titles - and I thank you for it 👍 - we may not see eye to eye but I always like seeing people play my work.

@Monkey Where did I say people are out to get me? I don’t think that at all. And what actions?

The difference here is people like me don’t think that because we own a plastic box and some silicon that somehow it is 100% perfect and the company can never be criticized.

I doubt you even have a PS5.

But aside from that, Jade Raymond has nothing to do with Sony or PS5 really, and has been criticized for year.

Are we now also not allowed to criticize third parties if they ship on PS5? Interesting.

Anyways, with that, I am out because this topic is getting stale.

Chevalier921d ago

Again thanks for proving my point about how much of an idiot you are! No one says you can't criticize other people work or shipping on PS5. But honestly there's no game out yet and you're trying to tear her work down?! It's absolutely 💯 idiotic.

I have a couple friends working in the movie industry. One whose work won him and Emmy and his studio does work regularly from games, movies etc., but, as much success as they've had they don't go tear down other developers or movie studios/people EVER and always have great discussions with them. The other always proudly post about the work they've filmed and positive posts about seeing the movies they helped make in theatres afterwards. Definitely work that would have been seen in the U.S., but, they're actually never posting or tearing down anyone in the industry they're involved in.

Apparently you're a developer? But it's kind of despicable to see you tear down other people's work and disparage them when you can't even post about any of your work. Honestly you seem like a really awful person regardless of whether you're good at your job or not I can say with certainty that you're not humble. Definitely some absolutely trash comments all round! I'd say I look forward to you adding something worth discussing, but, nah pretty sure it's just going to be more idiotic trash 🗑.

+ Show (8) more repliesLast reply 921d ago
SassyBoi922d ago

Yeah I don't even know who this bird is.

bangoskank922d ago

She hasn't done anything notable ever. She's just a face, not a creative.

Silly gameAr922d ago

"She hasn't done anything notable in so long I can't believe anyone cares."

Until she does a game for MS and Xbox, and then she'll be the most creative woman in gaming.

922d ago
CaptainHenry916922d ago

There's a lot of publishers and developers that haven't done anything notable in a decade. But I won't name them because there's a lot of sensitive gamers on here.

922d ago
Orchard922d ago (Edited 922d ago )

@Monkey_Balls and they got a lot of stick for their behavior and performance last gen and turned it around for this gen.

Now they’ve released hit games like Psychonauts 2, MSFS already this year with (the very fun) Halo and FH to come. And GamePass is on fire with 12 minutes, back 4 blood etc.

Heck even one of the best PS5 games is developed by Microsoft.

The difference is there’s no indication of Jade Raymond improving or changing post AC1. I would love to be proved wrong though.

922d ago
Orchard922d ago

@Monkey_Balls I play on PS5 - it’s also the only next gen console I have. So why would I attack her for working on PlayStation? I also work on PlayStation myself… maybe I should attack myself.

Also most of the studios MS and Sony have are acquisition… so what?

922d ago
Orchard922d ago (Edited 922d ago )

@Monkey I’ve shared multiple pictures of my PS5 on here before, complete with date and my username in the picture.

For example: https://ibb.co/J2Nb4SN

It’s no secret that I game on PS4 and 5.

13sentinel922d ago (Edited 922d ago )

"Heck even one of the best PS5 games is developed by Microsoft."

You mean developed by Arkane studios. Whether Microsoft was in the picture or out, deathloop wouldn't have released any differently. Arkane studios have never needed Microsoft to be the success they are today. Basically, MS's biggest achievement, is that they threw money around.

Orchard922d ago

@13sentinel Microsoft owns them, ergo it's made by Microsoft - which part of my statement is incorrect?

MS and Sony have both bought a lot of studios. It's normal business for a corporation.

+ Show (5) more repliesLast reply 922d ago
13sentinel922d ago

Agreed, I can see straight through her thin PR facade. There is nothing of substance behind her face

+ Show (4) more repliesLast reply 921d ago
Pocahontas922d ago ShowReplies(1)
RaiderNation922d ago

Can we have an honest conversation here? The only reason anyone cares as much about this chick as they do is because shes attractive. If she looked like Gabe Newell no one would be giving her this much attention.

DOMination-922d ago

Every other day the biggest article on N4G seems to be something about a nude patch on a PC game.

It isn't Jades fault that she is a woman trying to make games.

I thought we had moved past the stereotype that gamers were all sweaty boys stuck in a basement but the evidence is sadly here in the comments of this article alone to prove the industry hasn't moved on at all.

KingofBandits921d ago

I remember when all the simps came out to drool over her back in the day. I actually figured she just faded away so seeing this surprised me. Either way I am both interested and not. Look I love PlayStation as a brand and for what it represents in gaming and Japanese culture but.....they are becoming way too censorship heavy and the BS of game approval moving to "woke" California has been a disaster thats lead to appeasing of the whiners while clamping down on traditional aspects. PlayStation's leadership is definitely more hands off, then say Microsoft but I just hope this isn't more woke BS.

Yui_Suzumiya920d ago

That's why I buy most games for my Switch nowadays.. especially visual novels