30°
6.0

Review: Ancient Space (DarkZero)

Dominic Sheard: "It feels like an ancient time since I last played a real-time strategy (RTS) game set in space. It’s not that I don’t like the genre, it’s just that I usually end up playing an RTS game set on land, like the classic Command & Conquer games or Total Annihilation. With so many games being released in this current climate, I find that I have been busy concentrating on so many titles that I haven’t had the chance to see what new games entered the space RTS genre. To give you a background on what I like about the genre, I enjoy RTS games that focus on resource gathering and building armies, but don't often get into the multiplayer aspect of them much, so hearing about CreativeForge Game’s first title, Ancient Space, and how it focuses on bringing a story to a single-player (no multiplayer here) RTS had me intrigued to the point I decided to put everything down and check it out."

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darkzero.co.uk
10°
7.4

Ancient Space Review - Gaming Nexus

From the review: "A standard space-based RTS. Short, but also cheap, worth picking up if you are a fan of the genre or are just itching for some old-school RTS action. Otherwise, you won't miss anything."

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gamingnexus.com
20°
6.0

Ancient Space Review | Hardcore Gamer

Ancient Space: not a deeply narrative space opera or a high budget science fiction extravaganza, but simply new strategy game by Creative Forge Games and published by Paradox.

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hardcoregamer.com
20°
6.3

Ancient Space - PC Review | Chalgyr's Game Room

Chalgyr's Game Room writes:

My first introduction to true space-based realtime strategy came near the end of 1999, roughly 18 months after the release of Starcraft which had been dominating my RTS time back then. When I first caught wind of a new title by Relic and Sierra I was fully in the grips of space-based gaming. From the old Wing Commander games to Freespace and the X games, I was desperately trying to find more titles that had to do with the inky blackness of space rather than the wooded forests filled with elves, orcs, and other mystical beings (though I still love a good fantasy game) and since I had to wait another year before Tachyon: The Fringe was released, I needed to find something. Enter Homeworld, which released at the end of September of 1999 and it was everything that I had dreamed of.