Destructive Creations' new game, Hatred, has stirred up a hotbed of controversy and conversation. Evan of Gamer Assault Weekly weighs in on Hatred. What do you think about the game and its message?
A game about killing people.
This game was just gratuitous violence. I don't know why it was rated AO. It's no worse than a GTA killing spree, Hotline Miami, or even the 'No Russian' COD mission. Reminded my of a weaker Dead Nation except no zombies.
I'm surprised Switch is getting this and PlayStation/Xbox isn't. The game was basically Postal with better graphics and more realism.
A look at five games that gamers loved but most critics hated.
Advent Rising is another good example. It got panned by critics but it has a good story and I enjoyed playing it. The graphics are dated, the enemies all look the same, but it was made in 2005 so what do you expect? I wish they made the sequel so I could finish the story but I think the critics killed it off.
Joanna Mueller writes: "Since the 1980's, video game advocates have been arguing for the protection of games as a medium of free speech. Frankly, I consider myself in that camp, but just because a game can push against the boundaries of common decency doesn't mean it should. Especially if the developer is just hoping to ride the wave of pearl clutching controversy to the bank."
Nothing wrong with pushing for controversy, but the game still has to be worthwhile. Lots of games in the 90s showed that.
Because the novelty will eventually wear off and the audience will eventually wise up.
So what? If there's a market for something then why should anyone care if it gets filled, as long as it's not something illegal? You can dislike so-called "edge lord" games all you want (in fact, you can like or dislike whatever you want, full stop) but even if games like Hatred are just trying to take advantage of anti-SJW backlash to make a quick buck, the fact that they exist at all is important in a culture that's becoming increasingly puritan and censorship orientated. Art is supposed to push the envelope. It's supposed to make you think. And even if all a game makes you do is think about why certain people are so desperate to ban it.
I can't wrap my mind around this game... I couldn't even finish watching the trailer because there seemed to be no premise, even though I get that not having a premise is the premise of the game I need there to be a reason... let me be a hero, let me be a villain whatever but give me a reason.
While there's absolutely an argument to be made for Hatred, I'm not sure it's an argument anyone will WANT to put forward.
i just don't think this is a good game to release in the wake of all the issues happening in the gaming world at the moment.
The game looks like a solid top down shooter. An I don't think this is a game in which you're supposed to "feel good", and there are games out there that make you question yourself and the moral decisions that you make. There are games out there that the ending isn't about a happy one, for example Depression Quest.
The developers CLEARLY know what they've created, and its not really so bad when compared to games that put the lives of civilians in danger (literally EVERY GTA) and lets not forget the Airport shootout in MW2. Some might say, "Oh you were an undercover agent you had to do it." but really the difference between that scene and this is minimal.
Now will I talk about my kill streak, score, or count if I end up playing this game? No probably not, it is a really gruesome game that I wouldn't talk about more so than, "Have you heard of Hatred?" Will I buy the game? I'm not sure, but I would like to play the game definitely.
Problem here? I see none. Its just a game.
I actually got a chance to interview the creative director for this game and trust me when I say, I don't care if you think it's wrong or its right.