Monsters beware, it’s a Deathtrap out there.

Mark Thompson thinks It would be easy to pigeonhole Deathtrap as “the TD that looks like LoL” but even though it’s an obvious label to apply at first glance you would be missing a depth of features and gameplay seldom seen within the Tower Defense genre.

Developers NeocoreGames are happier to describe Deathtrap as a “tower-defense game with strong action-RPG elements” but just what is going to set the title apart from it’s peers?

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