VGFirst writes on theoretical underpinnings of player rationalisation for continued play of Bungie's most recent FPS, Destiny. With reference to their own opinions and theoretical, cognitive theories that pose to explain why people continue playing, despite often complaining about the experience.
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
Single player sucked, and I have other multiplayer games I would rather play. Way over hyped, just like Watchdogs.I am trading it in next week when I pick Bayonetta up.
I'm not.
I have not played destiny yet actually
Because there is nothing else to play. Games are not good enough.
Gone, towards Dragon Age & Guilty Gear.