The Vanishing of Ethan Carter is an interesting lesson in videogame structure. Which is something we take for granted purely because developers are, by this point in the industry’s growth, comfortable with how to provide a decent structure for their game. Ethan Carter toys with traditional pacing and structure, making the player think in different ways. Honestly, it’s not the most successful venture from start-up indie dev The Astronauts, but it certainly makes an impact and left me thinking long after the relatively short playtime. This is an experiment, not only in structure, but the overall methods of delivering narrative in a videogame.