310°

Problems Only 90s Gamers Could Understand

NowGamer: "With the PS1 turning 20 this December it’s got us thinking about gaming in the 90s. We complain a lot these days, but there were a lot of problems with gaming back then that we all seemed to ignore. If you were a gamer in the 90s you’d know all about these particular problems…"

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nowgamer.com
darthv723896d ago

"Having a friend who owned the ‘other’ console

You think console wars are bad nowadays? You’d fall out with a friend who adamantly insisted that Aladdin was better on the Mega Drive than it was on the SNES (come on, that’s just not true) and not speak to them again at least until the Monday after the weekend.

Console wars, man…"

Not true. Friends can agree and disagree and still be friends regardless of console loyalty. Personally I enjoyed it when my friends had the other consoles as it gave us reasons to swap now and then.

I'd borrow a friends PS1 or anothers N64 while they borrowed my Saturn or other systems. We were pretty satisfied with what we played. We werent cheating on our brands but sharing the joy that gaming brings as a whole.

The memory card thing...I still go through that even though i have like...4 memory cards for each system. you always find one with a game save you can live without.

lemoncake3896d ago

Aladdin on the SMS was better, good day to you, sir!

UltraNova3896d ago (Edited 3896d ago )

I went through all those phases except the Mario film which I have to give my thanks to the movie's producer for my six pack rock solid abs after the end of the movie...

EDIT: Who else besides me finished Superman 64?

(Another fellow masochistic :-p)

Kingdomcome2473896d ago

Yeah, even though I've had my preferences I always enjoyed the opportunity to try something else as a kid. Now as an adult with my own money I can personally find reasons, and afford to own all consoles. I still have preferences. Sony stills holds the top spot due to their exclusives appealing to my tastes more, but I still find redeeming qualities with each console. Console preferences never have nor never will be a cause for disdain in my opinion. The way some people go about conveying their preference is another story. I wasn't here last gen, but I would've said the same thing I'm saying now. It's dumb.

Nerdmaster3896d ago (Edited 3896d ago )

Even Shinji Mikami, who made the SNES version of Aladdin, agrees that the Genesis version is better.

http://www.polygon.com/2014...

NukaCola3896d ago

Aladdin was best on Sega Genesis...nuff said

Snookies123896d ago

Heh, that's what I had it for. Aladdin on Sega was freaking awesome...

Qrphe3896d ago

Decades later, we can all objectively agree the Genesis version was indeed better.

3-4-53896d ago

* Cartridges were more fun to own and collect.

They felt i guess more " special" in a way...I like that Nintendo still uses them for 3DS/DS.

* Memory cards...there was never enough space...and the knock off ones would erase data.

* I remember EVERYONE being excited about almost all games though. Not a ton of fighting and arguing and if there was it lasted for like minutes and then we started up a game.

* I was lucky enough to have friends who weren't shat talkers so we would game together a lot and try to be games together, and not really against each other.

People in the 90's were more open, honest, and got along a bit better......or maybe that was because I was younger.

caseh3896d ago

"People in the 90's were more open, honest, and got along a bit better......or maybe that was because I was younger."

It's because discussions were in person rather than hidden behind the anonymity the internet provides.

If half the things said on this site were said in person it would more often than not result in someone getting a beating.

rainslacker3896d ago

I remember arguing with friends about which console/games were better. We were mostly civil, although somewhat young(I was actually an adult 20 years ago).

What I also remember is that we'd go to each other's houses and play each other's games and not worry about the console wars while doing so until the next day on the playground.:)

Derpy3896d ago

I agree, real friends, can at the very least, agree to disagree. Though memory cards and batteries had their issues, I never really had the other issue as all my friends and I were multi-console, we brought any system that we thought we would have fun with. None of us thought then or now that we should miss out on great games for something as silly as being loyal to business. I miss how in the 90s there was always something new coming out and the console market wasn't flooded with boring FPS. Some of the best RPGs ever came out during this decade.

MRMagoo1233896d ago

arguments have been going a lot longer than those old cartridge systems, when I was at high school we used to argue about which pc was better out of the spectrum the c64 and the amstrad. The games on cassette tape and floppies were the days.

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CerealKiller3896d ago

Turning the PS1 upside down? I never heard of this.

darthv723896d ago

Yeah, it was a 'thing' in the earlier models. I usually kept mine elevated to allow for proper airflow and never had to resort to the flip mode style of playing.

GamingSinceThe80s3896d ago

I remember that all to well as I had to do the same thing.lol

Gazondaily3896d ago

Haha yeah I did this.

Oh man I went through so many things. Freezing the adapter on the megadrive, turning my PSone upside down, blowing on cartridges (standard)....man. You younger gamers have no idea what you missed! I feel sorry for you!

I feel old.

rhap3896d ago

During the PS1 era it was extremely common here in Brazil to see some upside down PS1. People used to say that it's because of the use of pirated games and bad quality of the CDs.

KwietStorm_BLM3896d ago

I had to start doing it to mine right about the time when Resident Evil 2 came out, just so scenes and audio wouldn't skip. Upside down. So it wouldn't skip. Technology.

Rebel_Scum3896d ago

Yeah we never turned them upside down in NZ but had it on a 45 degree angle. It wasn't for cutting down load times but to ensure it started the game.

The early PS1's had overheating issues so you had to provide space for the heat to escape. You also couldn't just have it on the carpet either.

rainslacker3896d ago

It was actually caused because Sony tuned the lasers a bit too low to increase their yield. If those lasers were faulty-ish, then that tuning could cause the laser to not focus properly.

When you turned the system upside down, the slight pull of gravity on the disc would cause the focal length of the laser to increase, and then it could focus properly on the tracks.

Petebloodyonion3896d ago

Turning the ps1 was a quick fix to solve the optical lens problem with early ps1 model. similar to towel trick for 360 with the RROD.

actually the trick was to put it sideways and ironicaly it's the inspiration for the standing ps2 position.

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annoyedgamer3896d ago

Fighting over who gets the dreaded clear controller.

jaymacx3896d ago

Yeah the 3rd party ones? With N64 I had a clear third party controller that had a huge dead zone on the analog stick. I had 3 nintendo pads and the dreaded clear one...

TheFirstClassic3896d ago

Haha We had a rule where last place got the crap controller. Good times.

BluFish3896d ago

Totally forgot about that Mario face at the start of Mario 64. So awesome!

crusf3896d ago

Blowing on the cartridges. Ah the good ol days

rhap3896d ago

I remember when a "friend" borrowed our Super Street Fighter 2 Turbo or something like that and then gave it back not working. My brother took his Streets of Rage 2, removed the chip from the cartridge and put some random really bad game in it haha The guy was really pissed, but couldn't do anything since he broke our SSF2T.

ThatArtGuy3896d ago

DON'T BLOW INTO CARTRIDGES!!! I recently got a NES cartridge from eBay recently and had to take an Emory board to the pins because there was rust on them.

It's really bad for your games.

NatureOfLogic_3896d ago

Gamers didn't care about that back then. I would've done anything to get the game working back then. Blowing into the cartridge gave a glimmer of hope.

darthv723896d ago

I actually thought my system liked it. it certainly worked better than sweet talking it.

Godz Kastro3896d ago

Wouldve been nice to know 15 yrs ago :)

ChozenWoan3896d ago

Never had that problem... SMS FTW!
3D gaming, headphone jack, and top loading cartridges made it a beast. My friends across the street on the other hand... >.> ... lol

It was all good though as we'd talk trash on each others console while playing on them. Good ol times on the Console War Frontlines.

KwietStorm_BLM3896d ago

Blow with your mouth, not with your nose.

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290°

The Real Enemy of Gaming Isn’t DEI. It’s the CEO

From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.

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rushdownradio.net
jambola6d ago

maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad

senorfartcushion4d ago

This is very much a “dummy who volunteers themselves to the middle” comment.

The real enemy is a common phrase, people use it all the time.

Calm down.

jambola4d ago

i'm very calm
you seem very upset however

Notellin3d ago

You don't seem calm at all. Don't take this so seriously, you seem desperate responding to others defending your opinion that lacks any value or critical thought.

jambola3d ago

stop projecting
i'm not desperately dong anything, i'm tapping at keys on my keyboard bud

PapaBop3d ago

It's not like kids show with one bad guy? I present to you.. Bobby Kotick

ABizzel13d ago (Edited 3d ago )

DEI was never the problem and it was an ignorant take to begin with.

DEI is why games like Kena Bridge of Spirits, South of Midnight, and Ghost of Tsushima exist.

DEI is why we have a huge resurgence in Japanese, Chineses, and Korean developers producing games like Stellar Blade, Black Myth, and why Nintendo & Sony exist.

DEI is why more and more games have HUGE accessibility options with both Sony and MS fully behind this.

DEI was never a bad thing, the entire purpose of DEI is representation of all people, genders, disabilities, etc…

The problem was people used DEI as a default derogatory term to describe what they believed was forced representation, which allowed colorist, racist, sexist, misogynist, homophobic, and xenophobic fools to run away with the negative DEI narrative.

jambola3d ago

you don't get to decide other people's motivations
sorry to break it to you

ABizzel12d ago (Edited 2d ago )

To each their own, however, nothing you said invalidates why some people take offense to DEI incorrectly.

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Sciurus_vulgaris6d ago

Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.

Killer2020UK4d ago

The fact that they also rarely have any real expertise in game development compounds things. They'll look at what's been successful elsewhere, lack the knowledge to properly understand why they have been successful and then force a team to 'reproduce' their badly interpreted idea of that success.

We see it so often with sequels to games that were successful too. The team are left well alone, they have a break through hit and all of sudden the money men descend on the IP and completely railroad the dev team's ideas. Usually winds up being 'make the same game but MORE'

LoveSpuds3d ago

This is true throughout all of the corporate and public sector organisations to be honest. CEO's generally move amongst the corporate world without any need to have experience of a particular industry, they simply need to rely on their senior leadership credentials. A CEO of a retail giant will just as easily transition to a CEO role in the energy sector for example.

Not defending CEOs here to be clear, I think it's a huge part of the reason the western world is so fucked up. CEOs don't need to care about the sector they work in, in fact it's better if they don't care if they want to screw everyone to make profits.

GhostScholar4d ago

Companies don’t hire executives to break even. If the goal is breaking even then why start the company in the first place.

Soy4d ago

That's understood; it's getting record profits and expecting to always beat those record profits, and seeing anything less as a total failure. Then they lay people off and raise prices to reach those record profit levels again, just to sate shareholders. It's setting expectations way too high just to spike share prices, then inevitably falling short. It's feeling entitled to being more successful than everyone else. It's the CEOs doing all this to boost their own bonuses.

ABizzel13d ago

Growth benefits the company’s profits and therefore the company’s stock if publicly traded, which pleases the shareholders making them more and more rich, which is why Growth is always at the forefront of the vast majority of any publicly traded company.

More growth = More Money and the people at the top want all the money they can get. I can’t really blame them anyone would love to see their profits go from tens of thousands to hundreds of thousands, to multi-millions it’s almost like a gambling addiction.

But it also goes to show someone how morals can go out the window for a lot of these people, and how amazing some CEOs are when they catch this early and provide a balance solution that takes complete care of their employees across the board while keeping the business sustainable IE: Insomniac Games ALWAYS on the best places to work list. The rest of the industry could learn.

jambola5d ago

honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it

TiredGamer4d ago

I think the reality that we don't want to convince ourselves of is that without the rise of "horse armor" and DLC, game budgets would have essentially stagnated (smaller teams/smaller games), or game prices would have risen much more dramatically than they have. There was an incessant drive for bigger worlds, infinite detail, and hundreds of hours of "gameplay" over the last two decades, that while perhaps a natural evolution of things, needed a suitable funding stream to accomplish.

HyperMoused4d ago

What...CEOs make tens of millions and that doesnt include SLT etc etc...we now have multiple editions of games, in game currency, MT's, battle passes.....and what do we get..worse game than what was coming out 20 years ago....dont drink the cool aid, its this nickel and dime crap that is absolutely leading us to gaming destruction.

senorfartcushion4d ago

This is the worst possible answer to this conundrum. Blaming the masses is blaming the only people who are constantly “told” to buy.

Consumers are the only ones not to blame here. People make their own choices all the time. Disney movies are bombing and DEInis being blamed. Has that been enough to put Disney out of business? No and it never will.

Christopher4d ago

Disagree. Businesses are able to do what they do because people are bad consumers and don't think critically about purchases. Disney got away with doing shit stuff for years and it's just the last year where people got tired of it. It's not like it didn't work for 5 years or so for Disney to do the things they've done. They'll just move onto another way to get people to see movies and it will be just as bad but more profitable until people wake up and realize it.

TiredGamer4d ago

Consumerism drives business behavior. It's not so much "blaming" as it is observing behavior. The point I'm making is that the direction that games have gone are driven by the spending. Consumers are spending on DLC and they are driving the expectation of more glitz and padded out (lengthier) games. If they continue to pay, they will continue to drive that direction until a threshold is reached that forces a change in behavior.

senorfartcushion4d ago

Corporate advertising is the most powerful force on the planet.

This is N4G for god sake, every day there are arguments between people who are Team Xbox and Team PlayStation because they’ve been convinced that having an identity built on paying money to Sony and Microsoft matters more than having one as individual gamers who can play whatever they want.

And THEN we get to the corporate advertising part: to play whatever you want is to sink MORE into the advertising pits, making it so that you can more than one specific product.

jambola4d ago

ah you're right
they were told to buy it, it's clearly impossible to avoid that
if enough people stopped supporting, it would stop
disney not stopping would only be because enough people didn't stop

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victorMaje4d ago

Agreed. I’ve been saying for years, announce you won’t be buying the upcoming game because of the practices of the previous game, then you only have to stick to your guns once, see how quickly things change for the better.

We have to unite in what we shouldn’t purchase.

jambola4d ago

just imagine a world, fifa came out worse, nobody buys the next one until they see proof it's better and stick to it
or games being forced online for single player and nobody buys it
things would change so fast

HyperMoused4d ago

Just like scooby doo, you have shown us the real monsters are us

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Inverno4d ago

Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.

coolfool4d ago

I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.

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90°

The Drifter: Murder, Mystery, and Second Chances • VGMM

The Drifter puts you in the boots of a man who dies before the opening credits roll, then gets a second chance to uncover why someone wanted him dead. With gritty pixel art and practical detective puzzles, it's less about inventory management and more about staying one step ahead of the people trying to kill you again

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jznrpg9d ago

Bleh Switch. I prefer my 3rd party games on PS. I’ll wait and see.

70°

Why We Partnered With St. Jude Children’s Research Hospital

Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."

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thorstein8d ago

I subscribed to this not knowing about how some of the proceeds go to St. Judes.

Really cool that some of the money goes there.

Even if people don't subscribe to the mag, it might bring people to the charity.

jznrpg8d ago

One of the main charities my wife and I donate to. They help a lot of children and being a parent of 5 children I can’t imagine what those parents go through. I’ll probably get a sub to GI because of St Jude and of course because I love video games.