Hands-on Preview of Tinertia the Game with No Jump Button | Entertainment Buddha

One of the key mechanics of a solid platformer is how tight and responsive jump maneuvers are. Without a solid jump button and resulting physics, platformers can feel broken and frustrating to the point of rage. We’ve all (ok maybe most of you are sane) thrown a controller, punched ourselves, bit our fingers, or screamed bloody murder while dying over and over again in a platformer that featured poor jump controls, and it sucks. What if there were a platformer that didn’t use a jump button at all? How would it play, would the experience be enjoyable, or pure hell? Well the team at Candescent Games has tackled this exact scenario in its upcoming game Tinertia, which believe it or not, doesn’t have a jump button.

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HAMM3RofBUDDHA2490d ago

This game is tough, but in a good way.

FrogSpork2490d ago

Precision based movement eh? Sounds pretty interesting, might have to look this one up. Has been a long time since I've played a game like this.