Twinfinite writes, "These guys get full props for resisting the urge to simply lean back up on the Lord of the Rings license and let Shadow of Mordor stand up as its own thing. Based on reviews and sales, this gamble seems to be paying off so far."
Released on September 30 2014, Middle-earth: Shadow of Mordor is 10 years old today, and it's still the best blueprint for the LOTR franchise.
Honestly, just a fantastic game/series (aside from the blunder of Microtransactions/grinding). The system with the orcs was amazing.. which it would be implemented in more games.
This game convinced me to buy a new console. There was a huge difference between the previous gen (Xbox360/ PS3) & the latest gen (Xbox One/ PS4) . The Nemesis System was only available in Xbox One/ PS4 . That was how a generation shift should be.
Unfortunately, the open worlds in games like Middle-Earth: Shadow of War, Halo Infinite, and the original Assassin's Creed do more harm than good.
I legitimately loved Halo's switch to open world. They made traversal of the map entertaining, and everything involved just tied into the (what I consider) awesome gunplay.
The entire time I really felt the slow takeover of the map, and all the little steps forward felt satisfying.
I don't know what more people really want there, considering the setting and story. A handful of soldiers hunkered down on enemy territory; slowly trying to win the battle.
I think R* are the only ones who have made compelling open worlds. I can’t stomach most open world games and how boring they are with busy world. It’s like a flex to make this massive environment, but it’s extremely boring to traverse and play in. GTA V and Red Dead Redemption 2 blew me away with how incredible their worlds were. Elden Ring was the only other game to give me that sense of awe.
I’m back on an open world kick after Horizon. I don’t know what clicked in me but exploring the map and seeing the detail work has me loving open worlds again. Playing AC Odyssey on hard and really enjoying it and the map. Reinstalling RDR2 tonight because damn, that map is just incredible for sightseeing.
Halo Infinite felt off. It's like the developers didn't know what they really wanted to do
Depends on which open world titles u play, most of em are shitty AF, but I honestly admire open world genre, sometimes to just take a break from fighting and missions you explore n see details you haven't noticed before cause you were too busy body at first, then boom finding some dope equipment or things to sale
GF365: "Most games are not perfect and that may be because of a character or an enemy. Here are 10 mediocre bosses in great games."
The Pursuer from Dark Spuls 2 was great, I think the author just sucks at games.
Amazing game so far
i'm soooo loving the mix of Assassin's Creed/Batman Gameplay style in this big open world game
also run like a charm on PC
Ofc it has. It has gollum in it :). So some LODR it have.
Funny how a couple people on here think it's not a lord of the rings game just because it doesn't have the name in it's title lol!
I think Middle Earth does the trick for most. But if they avoided severe restrictions, it was worth it. Playing Destiny and loving it but when I hit 30, gonna try and get to this b4 Dragon Age.
Played it for 20 hours now, It is really fun, more fun than almost any game in years. But.. ehm, it kinda feels like a Star Wars game, you feel like a Jedi, force choking people, force blinking, force pushing (when you level your stun) and so on. How you jump from incredible heights, taking no damage, using the force to slow you down before you hit the ground. Dressed in a hood, cape and a glowing blue sword.