Sucker Punch just published its first career opportunity ad after the round of layoffs in August, indicating that the cycle of hiring has restarted at the studio.
Given how successful inFamous: Second Son was, I'd say they they are gearing up for inFamous 4
Still needs to be inFAMOUS 3 first. Second Son was more or less a spin off. I think they dropped the number for a reason and that's because they are saving the number titles for Cole stories if they ever bring him back since it's always good to leave doors open, not completely shut them. <Spoilers> Way I see it they should do another spin off going off the evil ending and you find out Deslin has become the (real) Beast from Kesslers timeline, corrupt with power since he's lost his brother and was outcasted by his tribe. At the end of that game you find out Cole has been resurrected which will lead into inFAMOUS 3 so Cole can take on the real Beast and have on epic show down against Delsin Least then with the two characters they've introduced they would of shown us how power can give someone responsibility (Cole) but also end up corrupting you (Deslin)
I rather it be a New IP or a Sly Cooper game. As much as i want another Infamous i still think it may be early for another one to be in the works. Its probably a new game or a Sly Cooper Game.
Well I suppose they could always give Sucker Punch two teams. As for Sly Cooper, I think they've moved on from him, let the other studio continue that franchise.
I hope they keep the lore intact and Cole dead & just tell a new story with a new character and especially, new powers. Delsin was alright but InFamous 1 is still my favourite game of the series and I think they can recapture the magic of it a second time.
@Bloodborn How can you hurt the lore if you make Deslin the real Beast Cole was trained by Kessler to defeat the Beast, it's easy to establish that they just THOUGHT John was the Beast because of his powers. With time travel it's easy to say how the Butterfly effect created a second enemy for Cole. Kessler said the Beast was a killing machine, a powerful maniac which showed no remorse. John White however tried to save conduits because activating the conduit gene inside sick people would cure them since they were immune to the plauge. In the end despite killing people his mind set was basically "Well humans are going to die anyway, I may aswell activate as many conduits there is to save as many as I can" In the end if Deslin is revealed to be the Real Beast then Cole's story isn't finished is it since the whole point of the first game with Kessler was to DEFEAT the Beast which he will do inFAMOUS 3 ending Cole's trilogy once and for all.
I find your opinion difficult to take seriously when you don't even know that the protagonist in Second Son is Delsin, not Deslin (although you did get it right once, which was apparently just a typo). Sony dropped the numbers attached to more than one of their titles and for good reason; It's hard to attract new fans when they feel like they're missing part of the story. Second Son was the start of a new storyline, so it didn't make sense to call it inFamous 3 when it wasn't a continuation of the second game. Also, SP went out of their way to say Cole is dead. Numerous times.
@JP1369 So because I misspelt his name it means everything I've wrote is 100% false....right ok then ¬¬ When I wrote his name, typing fast I've obviously typed the "s" quicker before the "l". It happens...I made a mistake. " It's hard to attract new fans when they feel like they're missing part of the story. Second Son was the start of a new storyline " Nothing in Second Son established a "new storyline". It started with Delsin setting out to take Augustines power and ended when he "defeated" her. Unlike with Kessler it started off a story which would set up a new game. The only ending which set up a sequel in some way was the evil ending. If that was the case then they would of dropped the 4 in Uncharted 4: A Thieves End...with Uncharted being a much bigger franchise. "Also, SP went out of their way to say Cole is dead. Numerous times" Yes because they can't lie /s Why would you ruin the surprise if you said "Yeah he'll be back" people would start to guess the story they *might* have planned out. Pretty close minded thinking on your part to be honest, I'm saying what I said above is true just a "what if".
I don't think we'll see a continuation of Coles story. I think they didn't use the number 2 because they wanted to protect their brand, so if Second Son were received poorly then they could say it's 'just a spinoff' and not because they were reserving the numbered entry for Cole. I think they did the same thing with Killzone Shadowfall too. However I do think we'll see a Killzone 4 someday. If we do see an Infamous 3 I very much doubt it will feature Cole. They may revive the number to garner the game some more attention. I imagine Delsin will feature in at least one more game.
@ChronoJoe Nah....Delsins story is done As I've said above you can only do it if Delsin becomes the real Beast. His abilities are too over powered and would be better suited as a villain power. Nobody wants to keep finding core relays aswell to learn most of the same moves again. New character or Cole. I really don't get the disagrees above, it's like no one paid attention to the first game and what Kessler told us about the Beast. In Kesslers timeline he ran instead of fighting the Beast, this happened years after gaining his powers where he was married and soon had kids. Cole got his earlier so if we take into account the gap from the end of the second game to Second Son (Seven Years) that fits in with Kesslers timeline. Delsin could of existed and gained his powers in that timeline in a different way
Yeah, becaue there's no way the good ending, with it's proclamation of a "second age" and it's coming-of-age story for Delsin could possibly be turned into a sequel in which Delsin attempts to live up to his potential in a world in which conduits and humans have forged a (most likely) shaky bond. Yep, there sure aren't any interesting stories to tell there./s Not only is everything you've said pure speculation, it flies in the face of what the devs themselves have said. "Second Son is an original storyline in the inFamous universe, featuring an all new lead protagonist, Delsin Rowe, with a new origin story. Cole MacGrath’s legacy from the first two inFamous titles ultimately concluded following the final events of inFamous 2 and he will not be returning. The inFamous universe holds so many interesting storylines and characters that we wanted to explore a new story arc for the franchise." Pay special attention to phrases like "...he (Cole) will not be returning" and "...we wanted to explore a new story arc for the franchise." Weird how that quote and my previous statement seem to agree with one another, isn't it?
Well they did a family friendly platform sleuther.. Then a series of action focused games.... Maybe they can now do something Mature and gritty. example..Naughty Dog Crash > JAK > Uncharted > The Last of Us
As appealing as it is to me I don't think they would go with the evil cannon. If you look at SS trophy data way more people ended the game good. Just like Infamous 2 and the developers said they accepted the good ending because that's what most people did.
About time they started working on something different now, they've released 5 infamous games in the past 6 years.
But only 3 full games...
No more Infamous. I would like a new IP from Sucker Punch.
Yeah. I mean, if they're not bringing Cole back, lets have new IP. M-rated, preferrably.
Something about inFamous has just never caught me. The games look beautiful and are interesting, but I could never completely feel involved in it as it always felt like something was missing,= which is a shame. For me, I would like a new IP from Sucker Punch.
Let's hope. I F***ing love inFamous.
Well - https://www.youtube.com/wat... http://www.neogaf.com/forum... Sounds like a safe bet.
Could this be the moment Cole gets his powers in infamous 1? when he touches the electricity thingie?
Sly cooper PS4 :)
Would be great, dear, but Sanzaru is doing a great job with Sly Cooper now. I want more Infamous from Sucker Punch. @SoapShoes: Sanzaru made Thieves on Time and the remakes of PS2 games, i want a sequel made by them.
They are working on Sonic Boom 3DS so I'm not sure they are working on one right now unless they are doing both.
Well, I'd assume they are not just sitting around doing nothing... So it's a safe bet...
A lot of people seem to think that, especially of Sony's studios, for some odd reason.
Wow, a gaming studio making a new game. Who would have guessed?
They've had enough time to rest after SS and FL so probably. I hope it's another inFAMOUS. If it's Cole, fine. I liked Cole but I feel like it'd be bastardizing his story if they brought him back.
Sly Cooper 5 plz!!!!
Most likely SP are making a new IP. why else would they hire an artist. Sounds like they're stepping outside the box with this one. Can't wait to hear more.
It sux that the industry is like this, lay off people then hire back. Why not just keep the staff and eat the cost in the long run. The hassle of bringing in new blood, re-training and showing them the process of how a studio works. And even if they do hire back the old staff, there's still the process of getting set up again and catching up. Not worth the hassle. Just hire these guys on and keep your staff fully loaded.
The margins on AAA video games aren't high enough to justify keeping staff on when the potential money isn't there. You'd think they would be, but game developers (companies) are always just barely keeping their heads above water, because they can only wrangle money out of a publisher to pay extra staff until the project is over. There just isn't money to spare -- they cannot "eat the cost". The amount of liquid capital in the bank, at an independant studio, is a couple months pay for the remaining staff, at best. This isn't different for a 1st party studio -- they are treated as separate entities, given an annual budget, and no more. There's no extra money to keep staff on, if they aren't shipping a title within that fiscal year. And if they're smart with the money over the year? ...the extra money they save is taken from them by their owner, at the end, to make the books look better.
Sucker Punch, along with Evolution, Naughty Dog, Media Molecule, Guerrilla Games, Sony Santa Monica and Sony Bend, is one of may favorite Sony First Party Studio, and I'm always looking forward to everything they're doing! Keep up the good work and bring us more inFAMOUS!
I want SP to bring us more inFAMOUS, but I have a feelin SP won't bring inFAMOUS back this time b/c I think most devs are more interested making a game that bring them money in many avenue. DLC, micro-transaction, skins, etc. One game racking in the bucks is good business. inFAMOUS doesn't seem to bring in the doe as SP expected. I could be wrong though.
Infamous 3, or maybe a new IP. I'd like them to try their hand at cyber punk, blade runner style!
i really hope its another infamous game. i think things with second son were bad but i think they were pressured into finishing it. it was a good game but it felt rushed.
New IP please.
1) Please hire me. 2) Please make a new IP. :) I love inFamous, but still.
Pffft, no, clearly they need ME. That's been my fantasy since i1.
New IP please. Love Infamous but i want to see them working in something else. As long as its open world with super powers
I'd rather have a new IP. Sly was good for PS2, Infamous was good for PS3, and now they should create a new masterpiece. I would still take Sly 5 over another Infamous game though.
hopefully a new IP
I for one would love a deeper more expanded Infamous. Second Son was a lot of fun.
This is great to hear. I love new IPs.
This is what it's like if you're not a core member of a studio. You work the project, you get laid off after the project, you look for a new one and hope you don't have to move to a new city and rince repeat. Doesn't even often matter how good you are, it's all about seniority, who has been there the longest won't be let go first but the ones coming in for the game will. It's not an issue if you are open to moving and don't have a family but if you do, it can be a pain in the ass. Point is that this is how it goes with every studio. Look at Visceral laying off people as soon as Hardline is done. Then they go into pre-production on a new game where they don't need as much people and then they slowly ramp up again. Sucks for people who can't get a FT position.
Do these guys offer contracts for a specific job? It would be really helpful for people looking for work with these companies rather than jumping from job to job.
Hiring contractors is problematic, because lots of contractors will just plain leave, if they are offered a full-time position somewhere else. That's devastating to a small company,like a game developer, who often have just 1-2 people in charge of critical systems, due to their extremely trim budget requirements. Thus, many developers are forced to offer everyone the potential promise of staying on... even though many folks will not be able to, after the project, and money for that project, is done. They hire contractors for "many people, one role" things like testing, and some content creation/art positions, or for "part-time" positions, like audio (audio personnel are rare, and often contract at high rates/time, across several studios). They almost never hire contractors for things like engineering, and sometimes design, because those positions are extremely risky to default on, in the middle of a project. The irony is that, letting critical people go, at the end of a project, often adds a fair bit of ramp-up time to the next project. But.. for an independent studio, one publisher doesn't want to pay for the next publisher's work, and first party studios just have to deal with hard budget cuts, to make their owners look good during "off" years.
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