Yesterday Bungie released patch 1.0.2 for Destiny, sensibly improving the loot system by removing or mitigating some of the most annoying random elements.
Most actually expected the developer to ruthlessly nerf the second “loot cave” (which is actually a “loot doorway”), like they did with the first, legendary one, especially considering that with the new engram rules farming becomes even more profitable.
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
was anyone actually expecting it? didn't the list the caves they were nerfing last time so why would it be different?
Im glad they patched in the new looting system to make it better. what they need to do now is make it so that the better you do in the crucible is correlated with what level of loot you get.
I agree bud. Crucible should have better rewards. Lots of times I'm top of my team and I don't get a reward
Haha losers still trying to exploit games... I can't wait until AI gets to at least near human level intelligence... I truly hate these no life nerds