XboxMAD EGX 2014: Witcher 3 devs talk scale and the power of choice

At EGX on Saturday, Jack and I went to a presentation by Damien Monnier – a senior developer at CDProjektRED. He came over from their headquarters in Poland to do a developer session focussing on the scale of the upcoming Witcher 3.

He didn’t just talk about the size of play area (which is huge, by the way). Instead he focused more on the way that decision making works within the game and how you can effect the world around you.

Read our report as we get a sneak peak into the rich world of The Witcher 3.

The story is too old to be commented.