Nidzumi writes: "In late 2005, Pandemic released the original Mercenaries: Playground of Destruction to a favourable response and later this year comes the highly anticipated Mercenaries 2: World In Flames. Now considering the amount of sandbox games that have came out and revolutionised the genre since the original, Pandemic have a tall task on their hands. Luckily this time around they have the full power of the next generation formats to push the potential of the series.
Mercenaries 2 will come packing with a whole host of improved features like a co-op mode that can be played online and offline, improved AI and fully destructible environments. These are sure to play a major role in World In Flames but we've seen all these so many times before that they seem like necessities instead of revolutionary improvements.
To be honest that is cutting this game short. The original Mercenaries was a great sandbox game just to mess around in and now it's the same great sandbox game but with next generation additions."
Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports can cost companies a Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports are inexcusable.
There are oh, so many sequels in video games these days. We've got eight games that we wish would get a follow up.
I cant agree with a lot of games on this list. Far, far more deserving entries - which I wont go into now. All I will say is Blast Corps U...I can dream, cant I?
The Darkness games are among my favorite games of last gen. Both were very unique in their own ways. I'd love to see a third iteration though I doubt it'll happen.
Folklore 2 would be nice as well.
Well apart from Jak and Daxter the rest are total crap and I for 1 are glad there was no more of that crap, now if you want to talk about Heavenly sword and Medievil now thats 2 that should have another go at this gen
All publicity is good, right? Well, not always. Here's a look at a few of the best (and worst) publicity stunts for games.