GearNuke: "Check out a comparison of Middle-Earth: Shadow of Mordor between the low quality on PC to the Ultra quality, which also confirms the hefty 6 GB VRAM requirement."
The PS4 and Xbox One have 8 GB of ram which would lead you to believe they can start shipping games that have these kinds of textures but maybe the media and storage devices on the consoles cannot accommodate these file sizes.
I think John Carmack mentioned this at one of his QuakeCON speeches.
That 8gb is shared on consoles so it has to do a lot more than just the graphics, after the os takes it's chunk games only have about 5gb max on the ps4 and that still isn't all dedicated to graphics as the game needs a good amount for the other processes that make up a game.
There is currently no 970 with 6gb vram. i don't think there is a 980 with 6gb ram, there are some 780's 780ti's and Titans out there who can run it, if I'm not mistaken.
Yes I know that, but I don't want to buy old manufacturing graphics card witch are more expensive And less powerful ( read for gaming) or maybe It's good idea to wait for let say gtx980 ti 8gb...
I have 2 overclocked gtx 670's in SLI with a gtx 570 for phys X with everything set to ultra apart from the texture(which is set to high), the games chuggs along at around 40 - 60 fps, with ultra textures thats drops to around 30fps. However, i dont see this as a particularly demanding game graphics wise, i just see a poorly optimised console port with tons of problems. The forums over at Steam are heaving with requests for help trying to run this game properly, there's not even an official SLI profile for it yet, the game was made with nvidia cards in mind. Poor in my opinion, should have got it for PS4 instead.
It's plenty bienio. You don't need 6gb vram for this game. Look at the link below to see it runs like a dream maxxed out on a 970 and many cards below 970 specs. The vram requirement was a lie.
Ummm ok. Still doesn't change the fact that it runs smooth as silk on a 970 and below on ultra textures. All sorts of people on that thread with benchmarks with them enabled on 3gb-4gb cards getting really high framerates maxxed out.
wait for 1080ti,titan2,390x . this game is not the big deal that the internet hype wants you to believe.If you are not tired for another assasins creed mordor edition then get it.Monolith is a good dev its a good game but it borrows so much stuff from batman and ac which i find annoying plus 40 gig plus install for an easily 360 game ;-p
The differences between low and high (all my xfire 6990s could do at an average fpa of 28) is quite obvious when you play the game. The draw distance on low is horrible. Reminds me of an n64 game. Definitely glad I decided to upgrade and look forward to scrapping my 4 GPU setup. Don't think I'll wait for the 980ti though. 60 FPS on high will do just fine.
4 Gpus don't always scale well in games. I also think the 6990 is no longer fully supported by amd, so drivers will be touch and go with quad crossx.
There shouldn't be a problem anyways but it's something to think about. (Amd usually lacks in the Driver department unfortunately, this was a main reason I stopped going back to it).
I remember i had a 5870 and others had a 480 GTX and everyone was laughing at ppl that bought it for 200$ more, but a year later the 480 GTX was generally nearly doubling the 5870 in some games because drivers continued to update while my 5870 never got the support it deserved.
Anyways, I would try updating the drivers if still supported and see if it helps!
I understand. That's actually one the reasons I didn't go with AMD because of driver support. I have 2GB GTX 680 SLI and I'm averaging 35-60 fps on high at 1440p. So far the game is pretty good as the combat reminds me of the Arkham games a bit.
I wonder if someone will release an optimized version of these ultra textures? Kind of like what modders did with the official high-res texture pack for skyrim.
Ill know in 45min as I'm 5 min from best buy. I've had a titan and 4k for over a year and a half so I'm looking forward to putting through its paces. I've found no need for aa and usually other settings can be dropped with little notice. And I stare and analyze like a crazy person. Example asx16 is not needed either in any game I've compared. Resolution does make a difference I have found.
I have a 770 2gb, i7 950 3,07 GHz with 6 gb ram and I can run the game with almost all options set to high (textures included). I do get some stutter sometimes but for the most part I get 70-80 fps which is way more than I thought I would. In my experience, the whole "you need 6 gb vram" is not true.
That ss sure looks better than the video on PS Store. I'll skip this game even on PC after the last few AAA PC release screw ups. Too much b.s. going around about it like there is some kind of agenda.
There's barely a difference between high and ultra settings in practically all games anyway, what difference does it make.. same with doom 3 back in 2004, you just take a large fps hit for hardly any difference in quality.
In any case i just bought a GTX 970, great card and clocker, beats 780 ti and on par with 980 when OCed.. but if it's still not enough to run future gen engines at 60fps+ and 1080p i will upgrade it in 6 months or so.
What if the devs mean having RAM + VRAM >= 6GB for ultra? That makes more sense I guess. The people who have played it have said the assets do not look as though they require 6GB VRAM
I call bull on the 6gb of vram, I have a 770 4gb runs between 45-115fps on ultra with the HD texture pack installed, only time I get a slow down or freeze is when it loads game for first time. Even in the larger concentrations of uruks they game still runs smooth. Ive already put 10 hours of play time in so I would of noticed peformance decreases by now.
i dont think the ultra textures are out yet
Wait, I'm sure the Ultra textures look blurrier than High? Have these been mis-labeled?
This is interesting from a console perspective.
The PS4 and Xbox One have 8 GB of ram which would lead you to believe they can start shipping games that have these kinds of textures but maybe the media and storage devices on the consoles cannot accommodate these file sizes.
I think John Carmack mentioned this at one of his QuakeCON speeches.
So basically If someone like me wants run this game on Ultra Settings what graphics card need? Gtx 970 is not enough??