Double Fine and the Early Access Fiasco

Jake Richards writes: "I'm a supporter of Early Access when it's treated as such. Double Fine, to the detriment of its reputation and fanbase, treated it like one of their Kickstarter campaigns. ... Early Access isn't a Kickstarter persistent money-collection pit. Early Access is paying to play a game before its full, intended release. Tim Schafer and company seem to have misunderstood that, to the near universal displeasure of everyone in the gaming community."

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Chapter111489d ago

What a load of ill informed shite.

LordMaim1489d ago

Have you played the game? I'd say the author has some legitimate points. The game has some genuine issues, and development has been glacially slow.

jackanderson19851489d ago

good article and definitely hits some legit points.

Yay off topic:

However YNAB is rarely on fecking sale and if it is on sale it's usually pretty crap sale price.

The christmas sale it dropped pretty good that's when i got it, but otherwise not good value (compared to steam as a whole)

Evil_Lincoln1489d ago

Hey Chapter11, I'm the author of this article. How was it ill-informed?

And jackanderson1985, the YNAB quip was just a joke, nothing more. :) Though it is RARELY on sale and usually I can't justify the purchase as it appears on sale at the very end of any given Steam sale... as if to mock me.

aliengmr1489d ago (Edited 1489d ago )

What's also unfair, is numerous articles devoted the horrors of Early Access and the very few that look at the positives.

I get it, news is news, but its really no wonder people think its the devil incarnate.

Early Access was, and is a success. In fact I'm genuinely surprised how the devs have been adapting to it. Across the board, communication has increased quite a lot, even games with a single developer.

Are there going to be some failures? Of course there will be, but I've yet to come across a game and after a bit of research, not come away with a good idea of how the development is going.

Has critical thinking left the gaming world? What happened to thinking for ourselves?

Furthermore, many games that are priced in the $20 range are worth that much in their state.

I won't fault anyone for not wanting to take the risk, but hearing comments saying its just a big scam or it needs to die is getting pretty stupid.

(this isn't directed at the article, entirely, just a bit inspired by it.)