The development of Darksiders 2 cost THQ $50 million, according to the company who bought the IP from the defunct publisher last year.
Expensive. Maybe if they had spent less on Darksiders 2 they might have stayed in business.
Its actually a pretty good price for a greater game than most of those 200 million dollar budget .
That's actually pretty cheap.
$50 million is not cheap.
What the hell that's not good at all...What games cost 200M? Uncharted 3 cost ND 20M...
when i play it i really dont feel it's worth anything because i think it's waaaay inferior to the first one which i really liked!
Darksider 2 > Darksiders It's too bad this game didn't do better; I would like to play more games set in the Darksiders universe.
It had a lot more to do with the failure of uDraw and UFC. As for expensive, Microsoft could have made 50 games on that $50 million dollar expensive budget for the same money they spent on Minecraft. Kind of puts it in perspective doesn't it.
"I spent $5m from my own bank account. It was a lot of money for me, but we got the money back very quickly." Considering the first one was a sleeper hit, it was fair to say the second was gonna sell a few million copies over time, which it did.
With the 2.5 billions $ spent on Mojang, Microsoft could produce quite a few games with a similar budget to Darksiders 2.
The cost of making games is rising but the sales numbers for games isn't going up. It's a problem the industry caused themselves because the industry defines the budget for game development. Gamers are used to each new game having better graphics, more features etc. but this business model isn't sustainable. Eventually the cost of making games will exceed that amount of money they can make.
Seems like a few developers know how to keep the budget low, while still making plenty of profit. Such as CDPR.
@Roccetarius The Witcher 2 Only Cost $10.3 Million To Make http://www.cinemablend.com/... TW3 will cost at least 100 million PLN (That's over 30 million USD) http://www.pb.pl/3169838,32... http://translate.google.com
@Roccetarius Shin'en also makes beautiful games for extremely low budgets that sell really well.
expensive...huh? thats extremely low cost considering how good that games is and considering its a 30 hour game
THQ should of used some of that money on Homefront.
Holy crap, $50m? And they still wasted development on a inferior game, compared to the first one. Not even a massive RPG is costing that much to develop.
Skryim development and marketing budget: $85 Million http://www.statisticbrain.c... You sure bruh?
I know Bethesda spends astronomical amounts of money on inferior games, but i was pointing to Witcher 3. Witcher 3 is rumoured to be in the 20 - 25m range.
They probably spend most of it on marketing 😃😃
Much larger games with prettier graphical assets (theoretically requiring more time and people) have managed to have much smaller budgets. Seems pretty telling to THQ's spending habits.
Just something I want to add...Hopefully it was because they paid their employees well and not marketing, CEOs, etc.
Marketing is very expensive these days i mean for instance witcher 3 budget is 40 million , 18 million for making the game and 22 million for the marketing and that is expensive .
Yeah... Uncharted 2 - 25M Heavy Rain - 20M I call bullshit on this 50M number...Where did all that money go, definitely not marketing because I barely heard anything about this game when it released.
Answering your question , i was talking about its markerting , for instance , Call of duty marketing is 200 million and those big companies spent a ridiculous amount of money on marketing so thats what i meant when i said when they said 50 million is a good price for the game including the marketing , unless that is production only then that is expensive.
MS could really use an IP like Darksiders. I really enjoyed the first game.
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