Brian Altano and Mitch Dyer talks about their experiences. One of them got sick using the Project Morpheus and complained that the resolution was so low it felt like playing a Nintendo 3DS game.
Well each person will have a different response to this tech. i can remember getting motion sickness the first time i played halo and killzone but you muster through and you come out the other side with a better sense of dealing with the pacing. your body adjusts to the variances on its own. some may never experience a sickness while using this, others may have to pass as it would be too much to bare. to each their own.
Better get this sorted out, id be pretty pissed if i bought this at the price point $200+ I expect only to discover it makes me sick lol, not sure what % of people will get sick but they better have demo units at every store that sells it.
That's the problem though. you wont know if you are one to be effected until you really try it out with a number of different visual input stimuli. Its like the imax experience. Most people who wear contacts or corrective lenses cant enjoy the effect without having to adjust one of their lenses (or removing it from their eye). Its because how your eyes see things and your brain puts them together to make the complete picture. As i said, its not going to be for everyone.
They'll never release a product that does this... Not in the West, anyway. Just IMAGINE the lawsuits that might emerge as a result. So far they've had a prototype at trade shows, which is fine... So long as you have someone on-hand with a bucket. As it stands, the device is going to need to be covered in warnings and disclaimers... and even then it will never make it through the official consumer-testing phase.
Some people are not going to be able to use virtual reality of any sort without feeling sick. Some folks can't watch 3D anything without getting a headache. You can't make a one size fits all solution that makes it work... Even at 120fps. I have a phone with a 1080p screen, and a google cardboard headset to make it a VR device. I can personally tell you the "nintendo DS resolution" claim is total bull****. The only time I ever see any pixelation at all is when trying to look at objects that are way off in the distance, like over 100 feet away in the virtual world. Also, morpheus is still a prototype, and many at Sony have suggested they're trying to push for an even higher res screen. Judging by my phone, I'd be happy if it were 1080p like it is now, but any boost would also be welcome.
your eyes say your moving when you dont feel like you are, which causes some people to get motion sickness. Sony cant really fix that, you just have to design games to work better for a vr headset. All of the other reviews i read said the frame rate and resolution were very good, and good enough to prevent most people from feeling sick. Precise head tracking helps and im sure they will improve it as much as possible.
cant "get it sorted " as you say. you either suffer from bad motion sickness or not. would you sue a roller coaster company because it made you ill? its made for an audience and if u fall into the minority who cant use its a shame. even when running at 120fps some will still struggle with the headset. personally i might myself but im gonna give it a good go. certainly wouldnt wue them from my own issue.
Feeling sick while piloting a spaceship for (presumably) the first time in your life is only a testament to how realistic VR is.
@poppinslops Because facebook would buy occulus with the expectation of never release it in the west. Also samsung might have something to say about that. Silly.
@poppinslops Because facebook would buy occulus with the expectation of never releasing in the west. Also samsung might have something to say about that. Silly.
Nathan Fallon played the Morpheus in front of a live studio audience and it was broadcastd, he had a fun with no motion sickness, and Conan O'Brian did the same, and the tech was available for public demo in E3, GamesCom and TGS, so far this is the first article dedicated to this claim and not surprisingly from "concerned" IGN.
People react differently to VR.
Well if Nathan Fallon and Conan didn't have any issues, then nobody should. /s It shouldn't be widespread or anything, but everyone experiences things differently. Could be a just 1 in a million that have an issue, but it could be worse. Won't know until more people get their hands on it. I wouldn't dismiss peoples issues with it just yet. Something like VR, people should try it out before buying to be sure they don't have any issues with it. Have a feeling that if this was about the Xbox One you wouldn't be so quick to dismiss it even if it came from IGN.
Jimmy Fallon, Conan, and hundreds upon hundreds of gaming journalists at E3, TGS, and Gamescom all tried it without issue... so obviously the "it makes me sick" camp is far outnumbered by the "it was really cool!" camp. Also, if it were on Xbox One, it would be making even more people sick or getting even more resolution complaints, due to lower native rendering resolution, framerate, or both. The box struggles hard enough just rendering one viewpoint at 1080p, going for 2 960x1080p images, each rendered from a different viewpoint, is going to tax the system even more.
Some people have an easier time balancing out. I heard way back when that some people had motion sickness over Portal, Mirror's Edge and even Super Mario Galaxy. I never had any issue with either of them.
Why would someone like Nathan Fallon at a media event say bad things about it? You know what is making people sick? Your notorious nature to defend things that really don't need defending unless you work for Sony. Some people can't stand 3D,some get sick playing first person shooters. So of course some will be vocal about virtual reality and feeling nautious. Everyone reacts differently so why get upset because someone didn't have the best experience?
@MrPink2013 based on your comment history I'm not surprised by your response.
The guy from IGN was sharing his own experience with Morpheus. There's no need to snarky about it.
My comment history? Really, you of all people want to go there? You did nothing to correct my statement. Not everyone is going to like virtual reality. Just like how some people don't like 3D and don't like playing first person shooters as it makes them nautious. A friend of mine gets sick playing them. So again why are you getting defensive because someone got sick playing on Morpheus unless of course you really do work for Sony.
Like Darth said, everyone will be different. Some people get sick in planes, doesn't mean the plane is at fault. My friend can't watch someone playing a FPS. Any FPS. Makes him sick.
Ginger has been proven to deal with 'motion sickness' so it's not a big deal if you're one of the few(?) that will get it from VR. I get it sometimes but it goes away in a day and then I never get it again unless I take a long break from gaming. I've gotten 'simulator sickness' from playing ut2003 or 4 but nothing as bad as when I played HL2 on a great PC, after an hour or so I felt so awful I had to quit playing and I bought dramamine :P. The next day onward I played it forever with no problems. Fun fact - when I was younger I was once 'tortured' on a deep sea fishing boat in huge waves out of the sight of land, for hours I wished for death.
If this made you sick you would lose your shit with the oculus rift.
No, that's silly. Unless you are only talking about the DK1. The final consumer Rift will very likely have higher resolution and other specs than the Project Morpheus HMD. Oculus VR are perfectionists and they are working very hard to minimize the causes of such reactions.
The final project morpheus may very well have a higher resolution than the current one (which is equal in resolution and has better head tracking than the rift DK2). It has been hinted at by people at Sony that they are debating over using the current screen, or an even better OLED screen with faster response time and higher resolution. Cost will decide which they go with upon release. Since they have no solid release date, they have some flexibility when it comes to the final specs.
Good thing we've hade scores of people trying Morpheus for months and they rave about the experience IGN embracing the tabloid label fully it seams, they chose this option to survive in the social network and youtuber age.
Are you immune to logic? Or does stamping 'Sony' on something instantly make it great? There's been some pretty mixed reports on this tech. This is another, but it won't be the last... And whilst I'm sure you've got what it takes to pollute said reports (your tenacity defending Destiny and the Order sure has been 'impressive'), you should really just give it a rest... You're too obvious. You'd almost be better off going for multiple accounts, like the 'XiSasuke's of yore...
The negative reports have been outnumbered vastly by the positive, by no less than an 80%-20% margin. Of course, you can't make a device that straps to your face that everyone is going to be able to enjoy. Some people get motion sick easy. Others can't stand having something on their faces for long, and get uncomfortable. VR isn't and never was for everybody, much like 3D. VR appeals to a wider audience than 3D, but faces the same issues with people being made uncomfortable by it as well. Sony seems to have got Morpheus pretty close to mass acceptance though, with only a tiny handful of negative reports so far.
@poppinslops "logic" is on my side because I use facts unlike you, sorry to ruin your hate and FUD parade that's all your camp does these days. I'm going to keep on calling you out.
3D Makes me sick. Never tried VR
no wonder he got sick playing eve valkyrie ^^ i would do the same. space battles in vr will mess with my head.
I told people time and time again that virtual reality headsets gives people motion sickness. Y'all can have it. Just make sure you take some Dramamine which also causes drowsiness. I also fear flashing lights that close might be epileptic causing seizures. And it's ironic that seizures increase with drowsiness. So it all coincides. If you do research yourself you'll see studies where people have loss consciousness, had seizures or convulsions while using virtual reality head sets. Look it up for your own protection because Sony and others won't tell you.
I own one, and know that you're talking out of your ass. Videogames of any sort can cause seizures (why do you think there's a warning on every game? You can't turn PS4 on without seeing one.) As for motion sickness... there are people who can't play a FPS due to motion sickness. You can't make a one size fits all VR or 3D system that will work even for people with weak eyes/sensitivity to motion.
People also get sick in cars and on boats. Everyone will react differently, VR is no different.
It doesnt have enough resolution and only runs at 60hz with a standard lcd panel that isn't low persistence(motion blur). This will definitely make you sick. Its not up to par. Sony needs to delay it and fix this or its gonna flop like PS Move did.
Yeah slow LCDs won't cut it for VR. It needs OLED for faster response time and true black levels but that is expensive. The poor black levels of LCDs would be bad for VR too, it would be like you are always looking through a grey haze. Those things together would make many want to puke. At the price point they are going for it will probably have to be LCD, which in that case they would be better off not bothering.
Yeah I actually own a Oculus DK2 and even though its technically more advanced than Morpheus is right now, it still has areas that need to be improved upon in order to be consumer ready. This is why I'm a little worried about PM. Sony's not going to be able to get away with launching a $200 lcd driven HMD. I cant stress it enough that the execution has to be 100% flawless with VR or else people will reject it because it makes them ill.
I have said in the past that the simple fact that some will get "sick" using VR is a PLUS in my book! The more "immersive" games get, the more we will see this. Some people cannot ride carnival rides etc... VR's hardcore gaming on the next level!
It's funny to see all this drama and people possibly pretending that they don't want VR. Sony has been making great choices, what makes you think they're going to slop a big turd on your heads? I can't wait for VR, instead of looking through a window at my game I get to be inside it. AC Black Flag, even with its problems, made me wish I had VR already, and BF4 for looking around the cockpit etc.
reminds me of my first time trying mario 64 at a store. Got motion sick, but still one of the best gaming experience of my life. My kid mind was truely blown
As others have already stated certain people are bound to run into issues such as dizziness and nausea whereas others will suffer no such effects. I just realized myself the other day that I may personally never be able to enjoy VR. I am considered legally blind in my right eye. With there being a separate display for each eye, I'm afraid I'll have trouble. Whenever I renew my license at the DMV they do the vision test with a device that displays the chart to each eye separately which keeps me from utilizing my left eye to compensate as I do in everyday life. This bummed me out when I realized this. I hope I'm wrong.
I think VR will work for you but it may not be '3D' depending on your eyes, but at least it will be a 'big screen' and it can track your head movements etc and you can use the move with it. If you go to a 3D movie I've had the glasses on and closed one eye and it looks fine with the open eye, maybe it will be the same with VR or they can just turn one side off etc. There's been research on Spinach that shows it can help some eye conditions I hope it can help you. Maybe it was the Mayo Clinic idk.
Thanks man. My eye condition won't get better, but I hope you're right about VR. I just got really bummed when that thought crossed my mind. That would suck to never be able to experience it.
Lower the price. Fix the resolution. Sell it in stores. I'm sold.
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