Chaz at Twinfinite writes,
There have been plenty of point-and-click adventure games through the years, and most of them have had a few common traits that seem to really fit the genre. Humor, self-awareness, and pop-culture reference are a mainstay here, and Randal’s Monday is no exception. In fact, I’m hard pressed to think of a single moment through what I’ve played where there wasn’t something on the screen or in the dialogue that wasn’t a joke, reference, or quick jab at the game’s own existence and penchant for jokes and references. From our would-be hero’s apartment home on Threepwood street to the half-obscured Dunder Mifflin sign hanging outside a shop, every moment of this amusing little number is packed with nods to other things.