GamingBolt recently got a chance to interview several developers from Ubisoft Massive. The team is currently working on this generation's most anticipated title, Tom Clancy's The Division.
from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.
If you're looking to try out an exciting, team-based shoot 'em up, The Division is currently on sale on Steam!
TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."
I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.
Multiplayer or even co-op
If it was always a single player game then that's how it is
It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.
I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.
Nice my two favourite platforms getting more efficient should open up the neck of the bottle .
Sweet, looking forward to seeing it in action.
I am so tired of the devs flip flopping when it comes to Direct X 12 some devs will claim it will have no effect while others claim it will.. I guess the best thing to do is just wait and see.
That's why the main platform of this game is XO I think.If you check all the videos till now mostly played on XO.They showed a video about what the engine can achieve,even on that video a dev was controlling the game with an XO controller,if it was not PC.Just a guess.The reason of delay perhaps their willing to add dx12 features for both platforms.